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  1. #1

    Default Re: Bug List (Post Patch #3)

    Quote Originally Posted by Dayve View Post
    I don't think unit costs have been increased, they're all showing the same recruitment and upkeep costs from the previous version for me. I'm also making just as much (if not more) money as GB in the first 5 years as always, but not doing anything differently, so i think there's an issue with the new unit costs.

    There's also the hull strength of ships issue, but Jack already said they're fixing that.
    Starting a new game as britain on H/H cost to recruit a line infantry was 991/290. For a fourth rate
    1720/460. costs for lowest level units didn't change all that much. Maybe check beskars post above if you don't see those costs.

    what's the hull strength issue? I saw jack posted that it was actually displaying correctly now whereas it was bugged prior to patch, but in either case the actual strength remains the same. Or is there a new issue?

  2. #2

    Default Re: Bug List (Post Patch #3)

    Small sound bug during battles: the soundbit for unpausing the game is extremely loud. Whenever I unpause there is about a 2 second lag. I don't know if these two are related. Did not happen pre-patch. Seems like the rest of the sound problems from before have been fixed, I also love the new sounds that were added, very nice.

  3. #3

    Default Re: Bug List (Post Patch #3)

    Trade Bug #1
    Game is only tracking 9 trade partners. I have 11. The Diplomacy screen shows all 11 trade partners. The Trade screen only shows 9. The total Trade Revenue shown at the bottom of the Trade screen is the sum of the 9 trade partners shown. Canceling one of the 9 displayed trade partnerships does not make either of the missing two show up, it just reduces the number displayed trade relationships to 8. My trade revenue dropped when I added the 2 most recent parters (Genoa and Venice) because their relationships were worth less than the 2 they made disappear (Ottoman and Mughal).

    EDIT 1
    I had destroyed the trade port in Bristol, one of my earliest trade ports, and turned it into a shipyard. Since it was one of my earliest trade ports, and since my trade agreements with Mughal and Ottoman were two of my earliest trade partnerships, it's possible that destroying the trade port caused a bug where by I no longer had a functioning trade parternship with those two nations. It seems the bug may prevent other trade ports from picking up the slack.

    EDIT 2
    Destroying Bristol's shipyard and rebuilding the Trade Port did not resolve the problem. Canceling the trade agreements with Mughal and Ottoman, then obtaining them again did allow me to trade with them again, and for the revenue from those trade relationships to appear in the Trade window.

    Trade Bug #2
    The cumulative value for all trade partnerships shown in the Trade screen is more than the revenue shown under Trade Revenue on the National Summary page. Those two numbers should be the same, shouldn't they?
    Last edited by Servius; 05-01-2009 at 18:38.
    Fac et Spera

  4. #4

    Default Re: Bug List (Post Patch #3)

    Upper Louisiana Cotton Plantation Bug
    Upper Louisiana shows Cotton Planation revenue in the Region Wealth window, but there is no Cotton Planation anywhere in the region.
    Fac et Spera

  5. #5

    Default Re: Bug List (Post Patch #3)

    Playing new long campaign as French

    I have been experiencing much longer AI turn moves especially on Sweden. Most of the time this is fine, but periodically I get a CTD during the AI's turn. never had this pre patch.

    The naval fleet select CTD bug has resurfaced. I now have a fleet transporting my main american army that I cannot use as everytime I click on the fleet I get a CTD. I thought this was fixed.

  6. #6
    Member Member Elmar Bijlsma's Avatar
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    Default Re: Bug List (Post Patch #3)

    Quote Originally Posted by webadr31 View Post
    Playing new long campaign as French
    The naval fleet select CTD bug has resurfaced. I now have a fleet transporting my main american army that I cannot use as everytime I click on the fleet I get a CTD. I thought this was fixed.
    Nah, this was a problem in all previous versions. And I can confirm it still is.

    Most annoying thing is that it ALWAYS seems to strike a vital battle fleet or a fleet carrying an experienced army. Never has it struck merchantmen en route or some trade raiding frigates. Amazing that a bug so easy to isolate is still in.

  7. #7
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Bug List (Post Patch #3)

    I don't have the click on fleet bug. I had that twice pre patch. The first was while reloading a couple of units on a fleet and the second while clicking on a newly trained fleet in Gibraltar. Post patch I have trained a fleet (four third rates) in Gibraltar and did not have a CTD. Nor did I have one while sailing along the Caribbean with a fleet with third rates transporting an army. On request from Faction Heir I sailed all around the West Indies with that fleet while clicking on it, but I didn't experience any CTD. I had on some occasions a freeze of several seconds after clicking on a ship. There were several sloops and brigs also transporting agents and armies back to Europa and sailing through the Caribbean. During my try run I split the fleet and and combined the two parts into one fleet again.

    Remains the question while a lot of people are having this bug and why a lot of people don't have it.
    Tosa Inu

  8. #8

    Default Re: Bug List (Post Patch #3)

    There's a CTD when you perform multiple transfers onto naval units in a turn. As an example: Start campaign as GB, load Marlborough and co onto the Channel fleet, move the Channel fleet to Dublin/Ireland, when loading more units from Ireland the game crashes immediately.

  9. #9
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Bug List (Post Patch #3)

    Quote Originally Posted by Servius1234 View Post
    Trade Bug #1
    Game is only tracking 9 trade partners. I have 11. The Diplomacy screen shows all 11 trade partners. The Trade screen only shows 9. The total Trade Revenue shown at the bottom of the Trade screen is the sum of the 9 trade partners shown. Canceling one of the 9 displayed trade partnerships does not make either of the missing two show up, it just reduces the number displayed trade relationships to 8. My trade revenue dropped when I added the 2 most recent parters (Genoa and Venice) because their relationships were worth less than the 2 they made disappear (Ottoman and Mughal).
    Is it possible that they have lost their trade ports, or their connection between their trade ports and their capitals? In my GB campaign I was trading with the Ottoman Empire according to the diplomatic screen, but that trade was not showing up in trade screen. This was because Austria had captured the Istanbul region which contained their trade port. Since their capital now was just above Transylvania their remaining port in Mesopotamia was no longer connected with their capital and they could no longer trade by sea. I have seen the same with the UP. We were trading partners but when they lost Flanders and the Netherlands to France (they still have Westphalia) trade stopped.


    Bug: You still can get a Heroic victory for beating a couple of peasants with a full stack. I just defeated the army of some Spanish captain, he had two units of colonial cavalry and three units of natives and I was rewarded a heroic victory. All my units have been given a Victoria Cross for bravery. heh heh!
    Last edited by Monsieur Alphonse; 05-01-2009 at 11:19.
    Tosa Inu

  10. #10
    Member Member anweRU's Avatar
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    Default Re: Bug List (Post Patch #3)

    Recruitment & upkeep costs: I thought they were supposed to scale with difficulty? They are the same for Hard and Very Hard.

    CTD on disembarking a single unit: New GB campaign, I embarked the army in Ireland (minus the pikeman) on the fleet in the Irish sea, and docked at the dockyard. Had a CTD when I selected just the general for disembarking and hit the OK (check mark) button. I could disembark the whole army without a problem.
    Last edited by anweRU; 05-01-2009 at 13:19.
    Ancestry: Turkish & Irish. Guess my favorite factions!

  11. #11
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Bug List (Post Patch #3)

    Quote Originally Posted by anweRU View Post
    CTD on disembarking a single unit: New GB campaign, I embarked the army in Ireland (minus the pikeman) on the fleet in the Irish sea, and docked at the dockyard. Had a CTD when I selected just the general for disembarking and hit the OK (check mark) button. I could disembark the whole army without a problem.
    I experienced the same bug last night (on a post patch3 new campaign). To clarify, it happens when only part disembarking a stack loaded on a fleet at port. i.e. selecting one of 2 units for transfer from ships to land and clicking on the transfer button.

    I haven't tried this when landing troops away from a port.

    Disembarking the whole army and re-embarking the desired troops back on the ships is a work around.

  12. #12
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Bug List (Post Patch #3)

    Quote Originally Posted by alh_p View Post
    I experienced the same bug last night (on a post patch3 new campaign). To clarify, it happens when only part disembarking a stack loaded on a fleet at port. i.e. selecting one of 2 units for transfer from ships to land and clicking on the transfer button.

    I haven't tried this when landing troops away from a port.

    Disembarking the whole army and re-embarking the desired troops back on the ships is a work around.
    I encountered the same bug disembarking a unit from a fleet in Jamaica. Disembarking on land instead of the harbor did not cause crash though.

  13. #13

    Default Re: Bug List (Post Patch #3)

    Afghanistan Map Bug
    There are a few territories to the east of Persia and the west of India that seem to belong to Afghanistan. However, they do not appear on the world map in the lower left corner when you're looking at the campaign map. Also, when you hold Belughistan (sp) and you go to the Policies window, the first time it will say India but show you the Europe map. If you cycle through the 3 theaters, India will not show up and Europe will show up twice (one of those times it's meant to show you the tax policies for the Indian theater). I think there's some map error where some features, like the Policies window, know that Afghanistan is in the Indian theater, but the map on the Policies page is bugged. The world map in the lower left corner of the campaign map also appears to not recognize the Afghan regions.
    Fac et Spera

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