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Thread: Bug List (Post Patch #3)

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  1. #1

    Default Re: Bug List (Post Patch #3)

    Quote Originally Posted by Marquis of Roland View Post
    Has anyone noticed America is more bugged than Europe and India (least bugged imo)? I get more naval CTD and more campaign map CTD (British) than I did when I was Prussia, where I basically stayed in Europe the whole time. I haven't had a fleet or campaign map CTD in India yet.
    In the recent daily update at the com they id'd the naval ctds as an issue with calculating too many possible place a ship can move to, so the further a ship can move the more likely the crash ( explaining why moving slow ships into a stack fixes it ). maybe your indian ships are slow? Oh, wait, the india map is much smaller, so that still fits for naval at least.

  2. #2

    Default Re: Bug List (Post Patch #3)

    Division of Labor Info Error
    The Division of Labor tech unlocks the level 2 Trade Port. However, the level 2 Trade Port does not appear in the list of buildings that the tech unlocks in the research info pane.
    Fac et Spera

  3. #3

    Default Re: Bug List (Post Patch #3)

    No Refund for Canceling Reinforcement Bug
    When you reinforce ships in port, the reinforcement/repair takes only 1 turn. When you reinforce land units, the reinforcement takes 2-3 turns. When you first cue up reinforcements for land units, money gets withdrawn from your treasury. If you cancel those reinforcements in that turn, you get your money back. However, if you cancel the reinforcements in the next turn, before the unit has actually been reinforced, you do not get your money back.
    Fac et Spera

  4. #4

    Default Re: Bug List (Post Patch #3)

    Campaign Map Border Error east of Michigan
    East of Michigan is a finger of Canadian territory that juts southwest towards the US. According to the region border lines drawn on the campaign map, there is a portion of this finger that should belong to the Michigan Territory. Howver, if you try to cross the land bridge from Michigan to this finger of land, you get a Declare War? message, indicating that the game considers ALL of this finger belongs to Upper Canada. I'm not sure which part is the mistake (the border marker or the ownership of the tip of this finger of land). The border line seems most likely to be the error, since the Great Lakes seem like they would be a rational border.

    Missing Land Bridge?
    Given the distance across water with the 3 other land bridges attached to or very near Michigan Territory, it seems like there really should be one north between Michigan Territory and Huron Territory, just south of Ft. Sault Ste. Marie.
    Fac et Spera

  5. #5

    Default Re: Bug List (Post Patch #3)

    Can't Upgrade Native American Farms
    When you take over a NA territory. You can expand upon every other kind of town building (fur trader, plantation, weaver/smith, etc.) EXCEPT the farm. In order to expand NA farms, you have to first destroy their 1-2 level structure and then start yours from scratch. This seems incongruous.
    Fac et Spera

  6. #6
    Heaps Gooder Member aimlesswanderer's Avatar
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    Aug 2007
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    Sidanee, Orstooraria
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    740

    Default Re: Bug List (Post Patch #3)

    As UP in 1732, each few turns I get a CTD when I move troops into a number of cities, especially Bihar and Orissa, where I am chasing the Mughals and Mysore around. Before it only happened every decade or so.

    Oh yeah, the trade route going to my home port says I have 32k trade, but in the trade windows it only reckons that I have 20k. Huh?
    Last edited by aimlesswanderer; 05-18-2009 at 10:09. Reason: added trade
    "All things are born from darkness, and all things return to darkness". Nausicaa of the Valley of Wind


  7. #7
    Robot Unicorn Member Kekvit Irae's Avatar
    Join Date
    May 2003
    Location
    Alabama
    Posts
    3,758

    Default Re: Bug List (Post Patch #3)

    Other nations don't recognize your revolution.
    I played as Prussia (Absolute Monarchy) and engineered a successful revolution. Now I'm a Republic, but everyone (including emergent factions) still see me as an Absolute Monarchy on the diplomacy page.

    Diplomacy page doesn't update.
    The numbers in the diplomacy page don't update (and frequently screw up) unless you close and reopen the page.

    Maybe not a bug, but...
    Islamic and Animist nations don't care how many territories you have. Territorial expansion doesn't matter to them in diplomacy.
    Last edited by Kekvit Irae; 05-18-2009 at 14:33.

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