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Thread: Bug List (Post Patch #3)

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  1. #1
    King of the Danes Member Gorm's Avatar
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    Default Re: Bug List (Post Patch #3)

    When i try to create a general, the tool tip says I can't, yet I can still click the button to create one.

    Playing M2:TW and R:TW on an Intel Mac!

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  2. #2
    Member Member Didz's Avatar
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    Default Re: Bug List (Post Patch #3)

    Quote Originally Posted by Gorm View Post
    When i try to create a general, the tool tip says I can't, yet I can still click the button to create one.
    Yep! I've noticed that, it claims you don't have the money even though you do. I get the same recruiting admirals.
    Didz
    Fortis balore et armis

  3. #3
    Hope guides me Senior Member Hosakawa Tito's Avatar
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    Default Re: Bug List (Post Patch #3)

    Well my UP long campaign is finally fubar'ed with that CTD bug. Strange how it went from the occassional crash when moving a general's unit from a port invasion to crashing when moving a fleet to crashing when moving an agent to crashing when ending a turn....

    Guess I'll try the short campaign till a patch comes along to fix this. That or play something else.
    "He is no fool who gives what he cannot keep to gain that which he cannot lose." *Jim Elliot*

  4. #4
    Member Member Elmar Bijlsma's Avatar
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    Default Re: Bug List (Post Patch #3)

    I had ridden down several artillery units but one group of those guncrews managed to rally and returned to the battle. They didn't go back to their guns though (and issue wort looking in to of itself, really) but instead sat just outside of rifle range.

    But in this case, they didn't need the cannons to shoot. Imagine my surprise when they proceeded to shower my own artillery with lime shot, to devastating effect. I saw the crew standing their, smoke and flash from a non-existent barrel, and then the impacts. There was no question of confusion or mistake. That unit of artillery without any cannon used cannon fire!

    Sadly, it was late and it was a rather pivotal battle going rather badly so I didn't wait for a repeat performance but blasted them to bits with my remaining cannons before any encore could materialize.

  5. #5
    Member Member Didz's Avatar
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    Default Re: Bug List (Post Patch #3)

    Yeah! gun crews in this game behave really strangely. In previous titles they could be relied upon to stay out of trouble and return to their guns as soon as the coast was clear. But in this one they are completely whacky, I caught one batteries gunners chasing a unit of routing cavalry hald way across the map in one game.
    Didz
    Fortis balore et armis

  6. #6
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Bug List (Post Patch #3)

    This may have been brought up before, but in case it has not:

    Skirmishers always face away from the enemy after they pull back and just get chased all over the place...

    They should face the way they were firing and continue the battle without all the micro management, don't you think?


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  7. #7
    Member Member Didz's Avatar
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    Default Re: Bug List (Post Patch #3)

    Yep! they are really bugged badly.
    Didz
    Fortis balore et armis

  8. #8
    Silent Ruler Member Dîn-Heru's Avatar
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    Default Re: Bug List (Post Patch #3)

    Two bugs that seem to have been there since I first bought the game.

    I seem to consistently get a complete crash (ie blue screen and the computer restarts) when I either

    1. Click on the trade panel

    or

    2. Attack a pirate fleet. (especially if they are on a trade spot. It has also happned when I have attacked other nations fleet on trade spots, I have only done this twice and both times I have gotten the above mentioned crash)

    These bugs are serious mood killers, so a fix would be most welcome.
    Patience is the companion of wisdom.
    --St. Augustine

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