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Thread: No Graduation in Difficulty!

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    A Livonian Rebel Member Slaists's Avatar
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    Default Re: No Graduation in Difficulty!

    Quote Originally Posted by Fisherking View Post
    If you have not noticed Trade Income is affected. Ivory which was once as high as 55 is now 19, and all other commodities are likewise much lower. Not that this in and of its self is so bad. It is just the overall result of all the changes.

    All of the town improvements have increased to the point of being not worth building.

    Military upkeep places a full stack army into a bankrupting proposition.

    Maintaining a navy of ships better than sloops is also out of the question.

    Any of these taken alone is not bad. It is just the compound effect.

    That in its self isn’t even that bad if you want the added difficulty on H or VH. It just shouldn’t be there on N or E.

    As to history, Prussia was not exactly the powerhouse some seem to think it was. It did manage to unite the German States in the 19th century but it did not destroy Austria or anyone else. Russia and Prussia managed to absorbed most of Poland. Sweden managed to loose its other lands to Russia. It was the Russian Tsar who lead the ground forces that occupied Paris and forced Napoleon’s first abdication.

    However, Great Brittan did become the economic powerhouse due to its trade and its vast Indian holding, in the 19th century. It did manage to defeat the French in the Iberian Campaign, while Prussia was still subservient to France.

    Great Brittan also maintained the worlds strongest navy. Not something that is now possible even on the lowest game settings.

    There is nothing wrong with the game being hard to even impossible at upper difficulty settings. It just should not be that was on the lower ones.
    I agree about the lower settings. It just does not make sense to have a difficulty slider if the difficulty is the same in all positions.

    There is a post by alpaca on the twcenter page: http://www.twcenter.net/forums/showthread.php?t=256090, which details adjustment coefficients for different difficulty settings. It seems, at least by design intent, there is a difference between difficulty levels in how expensive it is for the player to raise troops.

    Maybe that difference is not sufficiently 'different' though. Maybe it does not function. But sure, from that list it seems, most of the modifiers are on the AI side rather than on the player's side.

    As to the game: I like it how it plays no on Hard campaign setting. I have not tried Normal and Easy though, so I cannot tell about differences.
    Last edited by Slaists; 05-01-2009 at 19:32.

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