One of the things that I never really liked about EB, and all TW games that i've played for that matter, is that the difference between having a FM within a settlement and not having one is rather extreme. For example, I had recently had a FM who was governing a settlement(forgot the name) for most of his life-time, gaining about 5k/turn. He then died and it dropped to 1k or something, and went up to 2-3k when I got another one in there.

Anyways, the question here isn't why the difference is so bloody extreme, but rather that it's impossible to have enough FM's to govern everything, while also having enough FM's to lead multiple armies.

So, the natural thing to do now is to turn to allied generals/allied governors. The only problem here is that allied governors and generals made from Type 4 governments give you a large hit to settlement happiness rating and the like if they're in anything outside of Type 4 govs.

I was wondering how much work it would take to remove that trait. Specifically, I'm wondering how much work it'll take to get rid of the "impostor" and related traits from allied generals or allied governors who stay in settlements without Type 4 gov's. Would it require me to dozens of traits and edit dozens more to get it working right, or can I just get rid of all impostor traits and related traits, and it will work fine?

If it doesn't take much work, would anyone be kind enough to point me in a general direction so I don't go screwing things up left and right?

And these changes will not work in a current save-game right?

Thanks for the help!