Quote Originally Posted by andrewt View Post
It's always that way with CA games. I'm almost convinced it's hard coded that you have to have a certain amount of factions at war with you ... Make sure not to make actual peace with them, because that triggers another nation to declare war on you a few turns later.
I've noticed that, as well. Whether it's hard-coded or scripted, after 1 or 2 turns of "peace," some AI-controlled minor will decide it's their turn to commit suicide.

Since there is no working Diplomacy system to speak of, this behavior seems to be it. "What You See Is All You Get."