3 times is nothing, due to the auto-save. It just depends on how often the crashes are. I can easily play for hours upon hours and get no problems, then there might be a crash which I can load from autosave then continue as normal.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
I have played a campaign and not got a single CTD but in other campaigns the CTD happen frequently. Some I can recover from and some I cant. Thats the problem everyone is experiencing the CTD are completely random. I just havent ever seen so many CTD issues in a TW game like this one. Hence my personal designation of this game being their worse as far as stability goes. I havent experienced a CTD since the last patch though but I have only played one campaign so its too soon tell for sure.
CA in the past has never really cranked out patches day after day so dont expect to see it with ETW either. They are more measured in weeks. In the past though they also havent spent too much time after getting a few patches out. They usually start concentrating on their next expansion pack or new game once they get a reasonable stable game and a few patches to fix the bigger bugs. They leave it to the modders to tweak game balances and historical accuracy and such things. Which is a good thing considering the modders usually do a better job of it than CA staff does. In M2TW it was the modders that worked through some of the bugs before CA did. The cavalry charges in M2TW for example. Some of the modders got a reasonable fix in place before CA did. M2TW was easier to mod though.
CA may spend a bit more time on patching ETW than past games since its far more unstable than past games but we'll have to wait and see how it goes. This last patch was a far bigger improvement than the first two patches if you ask me. I'm thinking they'll do one or two more big patches then turn their attention to their next project and just leave it to the modders to do the rest.
This is just my own opinion though based on what they have done in the past. I could be proven wrong. Time will tell.
Argh, pet peeve. I much preferred the cavalry charge as it was in the original release, then they made it simpler to execute and a bit nerfed in the first patch because everyone freaked out 'oh it's too hard'.
But I could never get back to the original behavior as the game itself was so unstable.
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