Quote Originally Posted by Skott View Post
I've never liked the victory conditions CA came up with to win with the short and long campaigns so I always choose world domination in my campaigns. it allows me more freedom to do what I want when I want and how I want. But thats just me.

When it comes to the new changes (taxes, trade, DoW, etc.,) CA made in the last patch I think they probably over did it and swung the pendulum too far one way. Now they just need to tweak it back a bit to get a better balance and then it should be good. If they dont do it I imagine the modders will.

I'm working on a few campaigns right now post patch and am delighted I havent experienced a single CTD so I'm tickled pink about that. The other stability fixes they did are working fine too.
I, for one, love the new tax system. I also have no qualms about the victory conditions. I think, the idea was to have empires that still could be challenged by other powers in the end-game while one maintains such built up states.

Unfortunately, the passive late mid-to-end-game AI defeats that idea. And, no, AI doing all kinds of silly things in the last few turns before the campaign ends as in Didz's game does not count as an "AI fix"...