You may want a different mod for this, like XGM or XGM-XC.
You may want a different mod for this, like XGM or XGM-XC.
The best is yet to come.
ZX MiniMod: Where MTW meets AOE
https://www.wmwiki.com/hosted/ZxMod.exe
Now on beta 3 with playable golden horde!
Isn't there a mod for EB 1 that already does this?
A nice idea though! It would be cool if you could, as koinon hellenon establish trade colonies far far away from your own borders, and make a living out of it!
Well, certain low-level Saka unit are available for recruitment in every one of the 199 provinces. The levy pike phalanx units also had a gargantuan AoR, extending as far as into the Gaul, but that was scratched in the later versions of EB.
I like the idea that different units are the product of different social constructs (represented by buildings) within a polity.
Eg Hoplites were part of a democratic tradition. It would be cool oif ythey could be recruited from some sort of political structure eg the representative assembly (IIRC the Boule) in Athens.
Noble cavalry might be fostered by building hunting grounds or temples (notoriously monopolised by certain elite families in Athens and in Rome).
Hellenistic levy units might need a Basilica building where the royal administration calls up its peeps, as well as collecting taxes.
I think the Sacred Band in Carthage was tied to the temple of Tanit-that was a nice touch in RTW.
The MICs are a fine system, but in EB2 I reckon there's an opportunity to go a different way. Not back to the old MTW slightly bizarre matrix of levelled buildings, but a more rational version of RTW's recruitment building spread (some units recruitable from not specifically military buildings).
From Hax, Nachtmeister & Subotan
Jatte lambasts Calico Rat
I think this get a clear analogy with British islands recruitment through culture percentage... If you sucessfully made Keltoi Hellenized... (50% culture or more is Hellenic)... no reason to deny you an acess for hoplitai type infantry... and 100% Celtic lands should be able to traingaesataeuirodusios.
Well, they shouldn't able to recruit elites though... medium only....
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
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Also known as SPIKE in TWC
Open your export_descr_buildings.txt, and search for "apoikia":
This way, the Katoikiai give you Pantodapoi, and the Klerouchiai additionally Klerouchoi Phalangitai.Code:building colonia { levels colony apoikia persiapart persiafull { colony requires factions { thrace, greek_cities, macedon, romans_julii, romans_scipii, seleucid, parthia, numidia, romans_brutii, egypt, } and building_present_min_level government gov3 { capability { law_bonus bonus 1 requires factions { thrace, greek_cities, macedon, romans_julii, romans_scipii, seleucid, parthia, numidia, romans_brutii, egypt, } population_growth_bonus bonus -1 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, parthia, numidia, romans_brutii, egypt, } trade_base_income_bonus bonus 1 requires factions { greek_cities, egypt, } happiness_bonus bonus -2 requires factions { romans_scipii, } recruit "hellenistic infantry pantodapoi" 0 requires factions { numidia, romans_julii, thrace, macedon, carthage, romans_brutii, slave, } } construction 4 cost 1600 settlement_min village upgrades { apoikia persiapart } } apoikia requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, parthia, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov2 { capability { law_bonus bonus 2 requires factions { thrace, macedon, romans_julii, seleucid, parthia, numidia, romans_brutii, } law_bonus bonus 1 requires factions { greek_cities, egypt, } population_growth_bonus bonus -2 requires factions { thrace, greek_cities, macedon, romans_julii, romans_scipii, seleucid, parthia, numidia, romans_brutii, egypt, } trade_base_income_bonus 2 requires factions { greek_cities, egypt, } trade_base_income_bonus bonus 1 requires factions { thrace, macedon, romans_julii, seleucid, parthia, numidia, romans_brutii, } recruit "greek infantry kleruchoi hoplitai" 0 requires factions { numidia, romans_julii, thrace, macedon, carthage, romans_brutii, slave, } recruit "hellenistic infantry pantodapoi" 0 requires factions { numidia, romans_julii, thrace, macedon, carthage, romans_brutii, slave, } } construction 8 cost 8800 settlement_min large_city upgrades { } }
I hope I could aliviate your rightful desire for Hellenic colonist troops for the Barbarie until EBII comes out.![]()
Last edited by Centurio Nixalsverdrus; 05-10-2009 at 18:33.
I mean plain Hoplitai, not javelin swinging celtohellenic weirdosSo my army from athenai could be trained...
@Centurio Nixalsverdrus
Thanks, but I allready know it... just share my Idea for EB II.
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
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