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Thread: Has anyone seen the AI retreat?

  1. #1

    Default Has anyone seen the AI retreat?

    Don't want to raise this as a bug unless other people can confirm it, but I've never seen the AI retreat when attacked. It was fairly normal in Rome and MTW, that when attacked by a superior force, the AI would just run off; in ETW, they always choose to fight.

    Anyone ever seen the AI retreat?

  2. #2
    Member Member anweRU's Avatar
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    Default Re: Has anyone seen the AI retreat?

    Nope. Never, ever. The AI is just too manly to let a 10:1, or even 100:1, disadvantage get in the way.
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  3. #3
    Member Member stufer's Avatar
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    Default Re: Has anyone seen the AI retreat?

    I can confirm that too - never seen them retreat - no matter how outnumbered or out-classed they are.

  4. #4
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Has anyone seen the AI retreat?

    Never seen an AI retreat. Post patch 3: it sometimes surrenders the cities though. But it appears, the garrison cannot be just townsfolk: the city actually has to contain some real units for the surrender to be accepted.

  5. #5
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Has anyone seen the AI retreat?

    Never seen an AI force retreat from combat either.

  6. #6
    Member Member Fwapper's Avatar
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    Default Re: Has anyone seen the AI retreat?

    A full stack against a single unit of militia and they still stand and fight...

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  7. #7

    Default Re: Has anyone seen the AI retreat?

    So... we're agreed... bug? I'll add it to the list :)

  8. #8
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Has anyone seen the AI retreat?

    ive never seen the a.i. retreata, nor have they ever surrendered; even when the odds are a full stack with enough canons to obliterate them, to 1 or 2 units.
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  9. #9
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Has anyone seen the AI retreat?

    Maybe it was programmed to act like Clint Eastwood. Who know.

    Still, there should be some type of sanity check before total destruction is inflicted on the ai by the human player.

  10. #10
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Has anyone seen the AI retreat?

    The AI was advertised as being able to know if a battle is important or not. When to retreat or with draw.

    I have not seen an example of this. So if it knows it is now acting on the knowledge.

    Come to think of it, I can’t think of a single army stack backing off from a full army.


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  11. #11

    Default Re: Has anyone seen the AI retreat?

    Both tactical and strategic retreats need to be added to this game, ASAP.
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  12. #12
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: Has anyone seen the AI retreat?

    Would be a nice addition if they did add it, but I do remember potent enemy AI forces run off (for reasons unknown to all) and get run down in the back by my cavalry in M2. Nearly wiping them all out in the process, so yes, I'm a bit sceptical.

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  13. #13
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Has anyone seen the AI retreat?

    Quote Originally Posted by Fisherking View Post
    The AI was advertised as being able to know if a battle is important or not. When to retreat or with draw.

    I have not seen an example of this. So if it knows it is now acting on the knowledge.

    Come to think of it, I can’t think of a single army stack backing off from a full army.
    Same here: not a SINGLE AI retreat, even in the most hopeless situations; the only exception being that post patch 1.2, the AI sometimes surrenders when besieged.
    Last edited by Slaists; 05-11-2009 at 21:06.

  14. #14

    Default Re: Has anyone seen the AI retreat?

    When they fix this, I better not see the AI retreat deeper into my own territory, you know, like right in the middle of six towns he can raid

  15. #15

    Default Re: Has anyone seen the AI retreat?

    I've had it happen to me twice in the RTI 2 Campaign (French and Indian War). When attacking the first French fort (I forget the name now) and then when attacking Fort Louisbourg in Acadia. Incidentally, there's a bug where if they surrender Fort Louisbourg to you, the last part of the F&I war chapter doesn't open up to you. I had to go back and fight the battle to advance.

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