Page 2 of 2 FirstFirst 12
Results 31 to 36 of 36

Thread: Upkeep!

  1. #31
    Loitering Senior Member AussieGiant's Avatar
    Join Date
    Mar 2005
    Location
    Zurich
    Posts
    4,162

    Default Re: Upkeep!

    Good information there. Although it's built into my brain to cross reference at least 3 pieces of information to generate a good idea.

    Still just from a quick scan, some armies did indeed reach up to 300 000 at certain points. Arguably there were perhaps 3 to 5 countries able to field 100 000 plus armies in the 100 years of the game.

    So I'm leaning towards my initial statement that fielding 100 000 plus standing army for decades is not really appropriate.

    I'm familiar with the English 2 regiment solution. However many regiments operated at around 500 to 800 men at any one time.

    Therefore the 1 regiment/battalion = 1000 men, is somewhat of a misrepresentation.


    And yes Britain's navy was colossal for the time so people need to take that into consideration.

  2. #32
    Senior Member Senior Member Fisherking's Avatar
    Join Date
    Feb 2005
    Location
    East of Augusta Vindelicorum
    Posts
    5,575

    Default Re: Upkeep!

    But now it is a severe strain to field a squadron of 74s or even sloops for that matter. Building an army much over 10,000 can break the budget in the first 30 years.

    GB was at war for about 60 of that 100 years with France alone. Austria certainly is not even going to muster 30,000, or three stacks which may be the better way to count in this discussion.

    The upkeep is just too darned high and only raises over time.

    Before we had people complaining that the money was just too good but also that the enemy was just too strong. They thought that was boring.

    Well I think not having the money to field an army is frustrating. That weak enemies are hardly worth fighting. That trying to build a trade empire when you cant buy ships is crap.

    It makes the game tedious and frustrating.

    The hyper active AI is more a distraction than a threat. (They have no troops either)

    The game had a better feel to it before. I am sorry some people were so good they got board, but this was it is much too slow and much too small.

    There needs to be some middle ground!

    I also want to see naval invasions too, but I can sure do without the idiot AI as it behaves now.

    Of course it won’t be much if all the AI can afford is 6 men in a rowboat.


    Darn! I did it again...


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  3. #33
    Member Member stufer's Avatar
    Join Date
    Jan 2006
    Location
    Nottingham, England.
    Posts
    58

    Default Re: Upkeep!

    Hi fellers,

    500-800 men per battalion is probably about right. Although on paper, 950-ish is battalion strength, they scarcely ever reached that - even in peace time.

    Had a look through Redcoat and have some pieces of info.

    Prussian Army of 1751 was about 133,000. In 1786 it was 190,000. That is a lot bigger than I would have supposed for such a small country. Interestingly, Richard Holmes puts the numbers of native Prussians in that force at 80,000 for the 1786 army. That's an incredible number of foreign troops that served.

    The British Army at it's peak in 1815 was 233,852. Obviously, this is at the end of the greatest war of the age so that is an inflated number. By the 1830's it was at a peacetime establishment of 133,000. However, this is outside the time frame of the game, and Britain's populataion had just about exploded in the early part of the 19th century.

    I'm leaning more towards Aussie Giant's assertion that it really only grew so large at times of crisis, then went down to much smaller levels.

    However, Fisherking makes a good point that these crisis times were very common in the 18th century and so there were large periods of time that would see enormous armies.

    Probably for game terms, upkeep is a little on the high side, but not too much. After all, one can make massive armies at the expense of zero growth in the economy, which would seem to be the right balance. But factoring the naval aspects too, we probably need upkeep to come down a little.

    This is fine for the player, who can recruit huge armies when needed, then disband them when it's over. What would be great is if the AI would do this too. Having intense wars that see huge armies flourish and little spent on new buildings and improvements, then the war ends and the armies diminish. Of course, I think we're all yet to see the AI make peace at all, so it is a slightly redundant point!

    Once they get diplomacy sorted, that's the kind of thing I'd like to see. Well, I can dream can't I?!

    Still, I'd love to hear info on other nations too - not just Britain. If anyone has any, please share.

    Also, I can't recommend Redcoat highly enough. It is a superb book dealing with all aspects of army life in this period and it is extremely well-written. I always keep it by me when playing Empire. I have been suffering with long load times and so it's indispensible while waiting for a battle to load etc...

    Cheers
    Stu.

  4. #34
    Loitering Senior Member AussieGiant's Avatar
    Join Date
    Mar 2005
    Location
    Zurich
    Posts
    4,162

    Default Re: Upkeep!

    Hi Stu,

    That seems a pretty measured approach and position. Hopefully CA come by and have a look.

    @ FK, upkeep probably does need to come down a little as Stu mentions but not too much. I think even though historical accuracy is required to a point, the game needs some type of progression with army size as well as development. We've seen that in starting positions and technology advancement at the start of the game.

    It's a bit chessy, but it is a game and some aspect of achievement and progress needs to be created before getting certain things, like a big army, a big navy, advanced tech's, large impressive buildings.

  5. #35

    Default Re: Upkeep!

    Quote Originally Posted by AussieGiant View Post
    References NimitsTexan? [/URL]
    Battle for Europe by Charles Spencer

    Crucible of War by Fred Anderson

    http://napoleonistyka.atspace.com/

    Those are the ones I can think of off the top of my head.
    Last edited by NimitsTexan; 05-18-2009 at 07:30.
    "I think it was the right decision to disarm Saddam Hussein, and when the President made the decision, I supported him, and I support the fact that we did disarm him." Senator John Kerry, May 4, 2003

    "It's the wrong war, in the wrong place at the wrong time." Senator John Kerry, 7 September, 2004

  6. #36
    Member Member Razor1952's Avatar
    Join Date
    Jun 2003
    Location
    Sydney
    Posts
    441

    Default Re: Upkeep!

    Quote Originally Posted by Sic semper tyrannis View Post
    Playing as Prussia I am only a couple of territories away from the Long victory. It's so frustrating only being able to maintain 3 stacks (even with virtually no navy) when I have to leave a full stack in a city for 8-10 years for resistance to foreign occupation to subside. Combine that with the AI's unwillingness to declare a truce even after I beat back attacks and counterattacked to take some of their own lands, and it really draws out the games - frustratingly rather than rewardingly.


    getting this thread back on track.

    2 things also to do

    1. check your ministers traits , often they have -1 or -2 repression so kick them out. Also put in if you have the right govt , those with +1 traits.

    2. Let your province rebel and crush those rebels , that gives +5(or=6) which degrades over time. Do it again if necessary, and do it while your army is still at home. Crush two rebellions and you get +10 , make sure you play out the battle to crush all the troops, otherwise they will escape and you won't get the bonus till they are all eliminated.


    As mentioned.
    Also build dragoons or cheap upkeep troops to garrison when your main army leaves

    As for religious , I have seen -4/5 but can turn this to +2 by converting populace. Gang up your religious agents and send en masse.

    Of course destroy all colleges and even demolish all towns to build churches/bawdys till things stabilize.

    Otherwise dissent just degrades -1/turn


    Btw you usually can get a peace (and a protectorate) if the opponent is done from 2 to 1 provinces. Otherwise taking 2 provinces and immediately suing for peace usually works. getting a peace also gets all their troops out of your provinces and allows you to regroup. Usually also protectorates made this way will redeclare after a few turns, then you eliminate that faction.

    It actually a bit of an exploit as their appears to be no penalty diplomatically for breaking alliances/ peace treaties except for the target country to you.
    Last edited by Razor1952; 05-20-2009 at 01:01.
    Such is life- Ned Kelly -his last words just before he was hanged.

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO