Uh oh! In my French campaign, the Intuit & Huron both DOW'ed me early in the campaign, but have yet to do anything. For a while, I had some infantry garrisoned at Quebec, and a sloop parked at the Newfoundland land bridge. But eventually, not seeing any war parties appearing from the north, I sent the infantry to bolster my colonial army, and assigned the sloop to ferrying agents from NA to Europe.
I guess I need to consider myself warned! Who knew those eskimos were such a threat? Also, do they also fight shirtless? I've been waiting to fight an native american army on a snowy battlefield to see if this is still the case.
I think you don't actually have to park the ship on the bridge, just have the bridge within your fleet's intercept range. The same applies rule when trying to land an invasion force -you can't if the enemy has a fleet covering the coast line with it's intercept range.
The defending/covering fleet has to be chased off to enable you to land ships.
I think that fleets at port can also cover prevent landings in this way, which can be a pain if there's not much coast to land on, e.g. the pirate islands, Malta or Gibraltar.
That is correct. Fleets in ports can also stop you from landing. You need to use a more powerful fleet to pass the intercept zone.
Ancestry: Turkish & Irish. Guess my favorite factions!
Now that I am paying attention to it: this feature seems inconsistent. On one occasion a militia unit marching across a land-bridge in the Carribean could not land on the island with the harbor because there was a pirate ship sitting in the harbor. This seems to align well with 'zone of influence' stopping someone using a land-bridge.
However, on another occasion, when there was a whole pirate fleet sitting in the very same harbor, the same militia unit could march across the land-bridge and kick the pirates out just fine.
Sometimes it works and sometimes it won't. In my French campaign id did wonders, not only against the Inuit but also against the Iroquois. You can park two ships between them and you one those land bridges.
But. Just as thought that I had discovered the biggest exploit ever, it didn't work. I noticed in my Swedish campaign that the Danish army was deployed at the start of the game outside Copenhagen on the Danish mainland. I parked my fleet on the land brigde and moved my army to wards their capital. Then I hit end turn. Oh boy. The Danish army magically transported itself into its capital, bypassing my fleet. So my super genius evil plan to defeat them in two turns failed miserably.
Tosa Inu
Bookmarks