Quote Originally Posted by Greyblades View Post
I don't.
I had originally planned that this would be a military game with each player as war leaders with the economy sorting itself out while the players had fun. Mainly I didn't have it originally because an economy would mean tripling the workload and I would have less less fun doing write ups and comparing tactics to see who wins. I don't know why but making inventive write ups seems more fun to me than actually playing Mafia.

Although seeing as he's put so much thought into it I guess that we can put it in there. But your sorting it out!
Bah, good practice for my more indepth and longer running game

Greyblades, you can handle everything after it goes through my numbers crunching - I am the machine, you are the interpreter.

Of course, you will have to handle the Espionage and Sabotage numbers and orders - being a player means I shouldn't know about what I shouldn't know.