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  1. #1

    Default Re: Subdueing new acquisitions

    You should definitely consider as anweRu mentions knocking down that university and replacing it with a church. (Poland and Prussia have different religions right? If not, then a spy building would probably be better.) Not only will the church add a happiness bonus, and a quicker religious conversion, but the university is probably causing unrest. Of course, the downside is that it's one less place to get research. I also find that the AI is able to build top buildings quicker than I can, so depending on your build and research priorities, that university might be your best research facility!

    One thing that's different for me in ETW is that with the new rebellion system, I've learned that sometimes, you just have to tolerate a few years of rebellion when capturing major cities. In previous TW campaigns, I would consider it to be a giant failure if I allowed a rebellion to happen. In ETW, a rebellion doesn't mean you've lost the entire city, it just means having to pay for some repairs and fight off some rebels.

    In my experience, rebel stacks are usually pretty small (~ 8 units or so), are pretty low quality (mostly militia, maybe a few units of light cav or 1-2 fixed arty), and have no general.

    So that means two things. If you let them rebel you can:

    1) Leave your whole stack in the city, and you'll be able to crush the stack with few losses.
    2) Leave a rearguard in the city and move on. How many troops you need in your rearguard will depend, but assuming Warsaw has walls, I think 4-6 line infantry; maybe an arty unit and some light cav to run down routers will do it. One downside of defending vs. rebellions as it seems that the town watch won't come out to help your troops.

    Two other tips:

    1) A few priests moving well ahead of your army can help somewhat.
    2) If the city is going to rebel regardless, no point in giving them the tax exemption!

  2. #2
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Subdueing new acquisitions

    Quote Originally Posted by Flavius Gonzo View Post

    Two other tips:


    2) If the city is going to rebel regardless, no point in giving them the tax exemption!

    Wrong when they rebel you get no income from that region, which is sometimes exactly what a rebellion is sometimes not paying taxes.

    So you're better off exempting them from taxes allowing town wealth to grow, making a bigger tax base for later
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
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  3. #3

    Default Re: Subdueing new acquisitions

    Quote Originally Posted by Oaty View Post
    Wrong when they rebel you get no income from that region, which is sometimes exactly what a rebellion is sometimes not paying taxes.

    So you're better off exempting them from taxes allowing town wealth to grow, making a bigger tax base for later
    Oaty, I don't have the game in front of me so I can't confirm, but I'm pretty sure this is only the case AFTER a rebellion has occured, right?

    So, for example, you enter a region capital, and the peasant happiness level is stuck at -22 or something ridiculous, even with your full stack garrisoned. Let's say if you exempt it, it drops to -15 or so, still high enough that you're going to have a rebellion on hand in 2 turns.

    Won't you have at least one turn could collect taxes before your workers go on strike?

  4. #4

    Default Re: Subdueing new acquisitions

    Decrease anger by...
    - destroying schools
    - destroying churches of a different religion than yours
    - exempting region from taxes
    - looking over your ministers and kicking any that, through their traits or ancillaries, have multiple unhappiness affects on the populace
    - moving priests in

    Suppress anger by...
    - repairing the capital building
    - garrisoning units, particularly dragoons
    - moving your ministers around so that your Justice minister has many stars
    - upgrade the region capital building along the civilian (not the military) line

    Increase happiness by...
    - repairing the cultural building (if you took a city)
    - building inns
    - building the 2nd level of city walls

    When all else fails, move the army out of the city and re-apply taxes. Force the populace to rebel for 2-3 turns and a rebel army will appear. Destroy that army and you'll gain a Military Crackdown "happiness" bonus.
    Last edited by Servius; 05-15-2009 at 23:35.
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  5. #5
    Member Member Skott's Avatar
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    Default Re: Subdueing new acquisitions

    As an added note even after doing all that has been suggested (which is great advice) Warsaw takes a while to settle down so expect to keep an army there and ready to deal with rebellion because it will take years. Before the last patch Warsaw was slow to pacify and since the patch it takes even longer now. The Poles are stubborn people in this game.

  6. #6
    Alphonse la Hire Member Rowan's Avatar
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    Default Re: Subdueing new acquisitions

    I think most of us who have played the older TW games just need to realize that Red Face = Instant Rebellion = Lose the province = Bad does not apply in E:TW as it did in previous games. And you don't have to turn off the taxes to avoid it.

    In my 1.2 Prussian campaign I took Warsaw first and trying to garrison it took all of my recruitment for several turns and dropped my profits to 0. And it was still -8 or something due to the initial -30 occupied by foreign power malus. But after putting down the rebellion the situation is much brighter: foreign power occupation modifier has dropped to ~ -25 (1/turn for 3 turns waiting for rebellion + 2 turns crushing it down), additional military crackdown bonus of +6 and all the extra dragoons plus repairs repress the rest (along with all the stuff above about churches and unis). And all the while I can keep taxing the province to offset the costs of garrisoning at least a bit.

    Took Wien next, but didn't think I could keep it and burned down all of the improvements. ouch. That's when I realized unrest isn't as serious in this game as it was in previous ones.

    Next stop: Munich.

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  7. #7

    Default Re: Subdueing new acquisitions

    Semi relevant (at least) question: Any idea what the most cost effective garrison troops are as particularly on the harder difficulty level maintenance can become a major issue? I know that grenadiers and dragoons are effective, but they are also expensive (and often urgently needed on the frontlines rather than for pacification duty). Conscripts on the other hand while cheap seem to be about useless. Any suggestions?

  8. #8
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Subdueing new acquisitions

    Quote Originally Posted by Flavius Gonzo View Post
    Oaty, I don't have the game in front of me so I can't confirm, but I'm pretty sure this is only the case AFTER a rebellion has occured, right?

    So, for example, you enter a region capital, and the peasant happiness level is stuck at -22 or something ridiculous, even with your full stack garrisoned. Let's say if you exempt it, it drops to -15 or so, still high enough that you're going to have a rebellion on hand in 2 turns.

    Won't you have at least one turn could collect taxes before your workers go on strike?
    It is my understanding you collect taxes at the very beginning of your turn, unlike previous titles where you got your income right when you hit end turn.

    My observations for this is when you get a port blockaded and at times my trade is the only reason I'm getting positive income. at the end of the turn my port was not blockaded but it was at the beginning which causes me not to see the profits that was forecasted on the previous turn.

    You may get your taxes before the rebellion as I can't prove it but is my speculation the rebellion occurs then you get your taxes. So if it's going to be rebellious for 10 turns you might as well let it have an extra town wealth growth so you have a higher tax base later
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

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