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Thread: Has anything really changed from CA?
econ21 15:12 07-23-2009
Originally Posted by ReluctantSamurai:
I might agree with that, but........that's where the money is and, whether one likes it or not, that is the bottom line.
I don't think the TW money is in the multi-player scene - I suspect only a small minority of TW players do MP.

But in a more general sense, I agree with you - the money is not in a historically realistic game. Rather, CA, particularly Lusted, see better "balancing" as improving the historically flavoured game (both SP and MP) that most customers want to buy.

Ditto putting Scots in kilts, including rocket ships, mortars and other anachronistic battlegear, RTW Egyptians in Moses era outfits, geishas in STW etc - it's what is thought will most appeal to the mass market audience.

Personally, I am probably not in that target market but I can live and let live, so long as realism mods are possible. I still find TW a much more engaging platform for historical wargaming than most of the more drab hardcore games.

Originally Posted by Goaswerfraiejen:
I loved RTW, though--still play it regularly
Um, if you loved RTW, not buying M2TW and may be ETW could be your loss. M2TW is very similar to RTW, but with better AI. I can't see why anyone would love RTW and not like M2TW, unless it was due to lack of interest in the period.

ETW is a more revolutionary change and only time will tell if the AI has kept up with the change in the game engine. At the moment, it reminds me of RTW in that the AI has so far not kept up with the changes (in RTW, the changes were the move from the Risk style map and the change in the battlefield engine; in ETW, the changes include the reduced number of provinces per faction, trading theatres and the greater importance of naval operations).

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