I've bought every TW titles so far, but this will probably be the last one, you can only get treated like a idiot so often.
I reached that point with M2 and gave it away to a friend...........RTW only gets played because of all the mods, and the only one that gets played with any regularity is Samurai Warlords...........

I have tried to figure out why some things are ignored or even changes from the historical without much reason behind it.
I do not mind ahistorical units or situations that may be placed in a game. They can make for fun diversions when you get tired of the same old, same old. But there should be in-game functions to turn them off when you don't want them.

The other driving force behind a lot of these changes is of course the multi-player sub-game. Something that I don't have the slightest interest in and will never play but seems to be 'the tail thats wagging the dog' on a lot of these ridiculous 'play-balancing' idea's.
I might agree with that, but........that's where the money is and, whether one likes it or not, that is the bottom line.