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Thread: Province capture mechanic

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  1. #1
    Senior Member Senior Member Fisherking's Avatar
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    Feb 2005
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    East of Augusta Vindelicorum
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    Default Re: Province capture mechanic

    It gets worse than that even!

    I was besieging a city and the little gnats came out to fight. Well I wiped them off the map and took the city by default.

    Every building was still damaged!!!!

    Auto resolving has also shifted and losses are higher now.

    There are just some things about this game that should not be, but the bad part is they seem to be making more of them!!!


    Oh! and check your stats next time before and after you take a region!

    You almost always loose money for the prospective next turn by taking a new region…What the heck is that!


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  2. #2

    Default Re: Province capture mechanic

    One of the more aggravating factors of this game. When success is apparent one must keep cash reserves to rebuild the the province....

    Through in the new admin costs and it's almost as if we're being enticed not to expand....

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