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Thread: VH post 1.02: still way too easy...

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  1. #5
    Member Member anweRU's Avatar
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    Jan 2009
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    Default Re: VH post 1.02: still way too easy...

    The AI's territorial economic development is also very poor. The AI has a fetish for religious buildings, at the expense of industrial buildings.

    It also taxes heavily, so that town wealth does not grow, and new towns don't pop up late into the game, after it has managed to researched several farming & enlightenment techs.

    The AI prioritizes unit recruitment at the expense of economic development, and thus fails to utilize whatever financial bonuses it gets from CA in the long term...

    In my pre-patch Swedish game, whatever money I gave to the AI was used to recruit more units. As a result, the AI nations fought some pretty epic battles amongst themselves, which I watched from the sidelines (it was a semi-peaceful campaign, only ~35 regions in the end). 600K can buy a lot of units...
    Last edited by anweRU; 05-19-2009 at 15:07.
    Ancestry: Turkish & Irish. Guess my favorite factions!

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