Quote Originally Posted by anweRU View Post
The AI's territorial economic development is also very poor. The AI has a fetish for religious buildings, at the expense of industrial buildings.
The AI is also very poor in its decision to always build fisheries instead of trade ports. Hanover's only port was for fish only; great move. Most factions can only have limited trade because they don't build extra trade ports. I assume that most human players maximize their amount of trade ports to have a maximum amount of trade partners.