Cute Wolf's Colony Mod:
This was just a simple mod... a mod that aims to give factions some easier acess to common rank and file troops. I also delibrately tweak the Spartans up, because they are Spartans anyway ;p and some unit has been tweaked (their stats), to give better performance too. Although this mod seem to imbalance unit distribution, some other factions that can't build colony soon will get some way to gain their unit. Thanks...
Unit Stat Changes:
- Spartiates Hoplitai now has 2 Hp, requires 2 turn training, their cost is highly risen (5095 minai) and thir upkeep sightly (874 minai)
- Epilektoi Hoplitai now has cheaper upkeep (624 minai), this was done to represent they are considerably cheaper than Spartans
- Karthadastim's citizen cavalry now has better lance attack (5a 33c), sightly more exspensive (2310 minai), but has less upkeep (422 minai)
- Dorkim Ezrahim now has 60 men in normal size, their cost adjusted (1605 minai), but their upkeep was keep intact.
- All foot archers got 5 more arrows, this was delibrately done to give players reason to train lesser archers (such as toxotai and sotaroas)
- Slingers got 10 more stones (including the generic pathetic militia), for obvious reasons, Balearic slingers and Rhodians got 15 more.
- The pathetic Apeleutheroi now has 50 upkeep, so silent rebellion to your faction's cause didn't get your pocket dry because of this noob!
- Hastati (both Cammilan and Polybian) now has their upkeep cut (both 200 minai), so they has more reason to be trained
- Speutogordoz now had 60 men in normal size, their cost and upkeep adjusted (2410/600 minai), they are better counter to phalanx now
- Sloxonez now has 60 men in normal size, their morale is 10, and their cost keep intact
- Hoplitai Haploi's upkeep is sightly cheaper (177 minai)
- Indian Longbowmen's attack increased (9 missile 9 melee), has 7 charge, 190 m range, and ap missile (now they are molesters!) cost increased 200%
- Caucasian archers attack increased (9 missile ap). Cost increased into 1230 minai, upkeep 200 minai
- New projectiles to represent deadlier giant arrowheads (both indian and caucasian bowmen), note: they only had 17 projectiles now...
Recruitment Change:
- Koinon Helenon's Spartan Agoge (and hence level 5 Factional MIC) now could train Spartans anywhere in Type 1 govt
- Koinnon Hellenon Phalangitai are now Trainable without March of Time
- Colonial Units (Recruited from basic colony):
Arche Seleukeia : Klerouchikoi Phalangitai, Hetairoi Aspidophoroi
Baktria : Klerouchikoi Phalangitai, Nizagan-i Eranshar
Hayasdan : Kardaka, Nizagan-i Eranshar ; Persia Level : Srakir Martikner, Aznvakan Aspet
Makedonia : Klerouchikoi Phalangitai, Hippeis Thessalikoi
Safot Softim biQarthadast : Parasim Ezrahim Ponnim
Senatus Populusque Romanus : Polybian Hastati
Pahlava : Nizagan-i Eranshar, Shivatir-i Pahlavanig
Koinon Hellenon : Hoplitai, Toxotai Kretikoi
Ptolemaioi : Toxotai Kretikoi, Klerouchikoi Phalangitai
Epeiros : Hoplitai, Klerouchikoi Phalangitai
Note:
- Please note that Romani got Polybian Hastati, this unit was a good unit to still have after Marian reforms I suppose... Well protected light infantry, and they are cheap... Well, you can blame me that Romans now tend to field Hastati sooner, but the Polybians are crosbreed between Camillan Princeps anyway...
I attach the zip files, simple, just copy-paste of these files into your EB folder... (Backup your original files first...)
I hope you like it... Critics needed, this was my very first mod that I made.....
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