Quote Originally Posted by Xiahou View Post
To me, achievements were a neat idea- the unlocks never were. They just don't work in a game like TF. The classes are each supposed to have their own strengths and weaknesses while balancing out overall. Every new piece of kit they threw into the mix threatened to upset that delicate balance.

New content is great, but I wish they had stuck with new maps and gameplay modes. Oh... and grenades woulda been nice too.
Grenades are a bit of a taboo subject for TF2, most of the time when you mention them in game you get people screaming for you to "go back to call of duty"