I think it would make more sense, be more historically correct, and make for a more challenging campaign to actually script certain alliances, depending on which faction the player has chosen. When playing France, for example, Portugal, Britain, and Austria could begin the game in a permanent alliance. By 1710, or when France controls x number of territories, the Ottomans and Prussians could join the alliance, and at 1720, or when the French control (x +10) regions, the Russians would join the coalition.
If the player is playing as the Russians, then the Ottoman Empire would begin in a permanent alliance with Britain and at certain dates, number of regions controlled by the player, or another trigger, the French or even the Austrians join the alliance. This would make for a more realistic campaign, as various large countries gradually joined together to oppose a strong, expanding empire, rather than fritter away their efforts in petty squabbles that leave them weakened. Permanent alliances would also increase trade profit for the AI.
It wouldn't be necessary to have all the countries gang up on the player, but I would rather, as Frederick of Prussia, fight a large campaign against a powerful alliance than spend my time and the better part of my national treasury each turn repairing a whorehouse that a Westphalian cavalry company burnt, or a spinning jenny vandalized by a roaming Lithuanian infantry company, the way I am currently.
Bookmarks