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Thread: siege weapon textures

  1. #1
    master of the wierd people Member Ibrahim's Avatar
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    Default siege weapon textures

    Hey,

    does anyone know if its possible to give differing factions differing textures, or is it, as I suspect, hardcoaded?

    I've been considering making different siege weapons different colors as a source of fun.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: siege weapon textures

    Do you mean rams or onagers?

    Onagers yup, give the faction its own onager in EDU using a new entry in descr_engines.txt then you can set the path to it's cas file like
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    type lycan_onager
    culture all
    class onager
    projectile boulder

    engine_model_group normal
    engine_skeleton onager
    engine_collision bi/eod2/data/models_engine/onager_lycan.cas
    etc.......
    If you've got 3D max you can change the texture the .cas is looking for if you haven't
    you can copy the cas and put it in other folder like
    engine_collision bi/eod2/data/models_engine/greeks/onager_lycan.cas
    and the cas file will look in models_engine/greeks/textures so you can put re-coloured texture with same name as old one in there.

    Rams and towers I think you can only have as culture specific.... there is a tutorial somewhere in scriptorium on culture specific rams.
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  3. #3
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: siege weapon textures

    Quote Originally Posted by Makanyane View Post
    Do you mean rams or onagers?

    Onagers yup, give the faction its own onager in EDU using a new entry in descr_engines.txt then you can set the path to it's cas file like

    If you've got 3D max you can change the texture the .cas is looking for if you haven't
    you can copy the cas and put it in other folder like
    engine_collision bi/eod2/data/models_engine/greeks/onager_lycan.cas
    and the cas file will look in models_engine/greeks/textures so you can put re-coloured texture with same name as old one in there.

    Rams and towers I think you can only have as culture specific.... there is a tutorial somewhere in scriptorium on culture specific rams.
    excellent-that is exactly what I need

    what is the limit number of siege onagers/engines in descr_engine, if any?
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  4. #4
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: siege weapon textures

    Quote Originally Posted by Ibrahim View Post
    what is the limit number of siege onagers/engines in descr_engine, if any?
    no idea - copy and paste one of the entries a lot of times and just rename the
    'type' entry in each copy if you really want to find out.... I've not seen anyone mention limit so I assume they haven't met it in normal use (?)
    Not used mods before? Looking for something small and fun?!
    Download the:

  5. #5
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: siege weapon textures

    Quote Originally Posted by Makanyane View Post
    no idea - copy and paste one of the entries a lot of times and just rename the
    'type' entry in each copy if you really want to find out.... I've not seen anyone mention limit so I assume they haven't met it in normal use (?)

    I see.

    well, another good piece of news in a series I've mangage to discover.

    thanks!
    Last edited by Ibrahim; 05-23-2009 at 21:42.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

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