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Thread: Too much money

  1. #1
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Too much money

    Basically, whenever I play the Romanii, I end up with huge amounts of mnai. For example, my last Romanii campaign got to 239BC before I messed up my computer. I had 390k mnai, all of Iberia, most of Illyria, and all of the islands (sicily, alalia etc.)

    I was playing it SLOW too...

    Now, I don't mind having that much money at all. The only problem is that it seems too easy to get..I mean, were the Romans really THAT rich by the time they became a super power? If they were, I will keep playing with the ability to recruit basically any army, build any structure, and still make 25k+ a turn. If not, however, then I need to change up how I play.

    So, if the Romans were that rich, then don't even worry about it. As long as they could do it I dont see why I cant. But, if they werent that rich, I need some pointers on how to keep the money down or make the other factions tougher so I have to spend more money. BTW, VH/M.


    I know, sounds stupid, but any help is appreciated
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  2. #2
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: Too much money

    Quote Originally Posted by TruePraetorian View Post
    So, if the Romans were that rich, then don't even worry about it. As long as they could do it I dont see why I cant. But, if they werent that rich, I need some pointers on how to keep the money down or make the other factions tougher so I have to spend more money. BTW, VH/M.

    You can try offering a single payment and/or tribute as a gift to other factions.

    By the way, this fellow Michigander visited Romeo last summer for a soccer tourney. Nice town (and pies).
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  3. #3

    Default Re: Too much money

    Iberia = silver mines = stinky rich.
    So I guess it's more or less accurate on the historical side too, provided you cleaned the peninsula from all independent activity...
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  4. #4
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: Too much money

    There are loads of threads on how to keep your money down. Use the Search Tool.

    And all the land from the Atlantic to Illyria by 239 is not 'SLOW'. I'm on 167BC and I basically have the north east of Iberia as a protectorate, Southern Gaul that keeps trading between factions and myself, also as a protectorate, Italy and Sicily are Roman, the Alps as protectorates, Illyria has been only recently turned into Roman lands, and Greece is my protectorate.
    Last edited by /Bean\; 05-24-2009 at 09:31.
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  5. #5
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Too much money

    Just try to use really heavy garrisons on all cities.... then, you could keep them happy while waste away your money on salaries...

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  6. #6
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Re: Too much money

    Quote Originally Posted by Beanerz View Post
    There are loads of threads on how to keep your money down. Use the Search Tool.

    And all the land from the Atlantic to Illyria by 239 is not 'SLOW'. I'm on 167BC and I basically have the north east of Iberia as a protectorate, Southern Gaul that keeps trading between factions and myself, also as a protectorate, Italy and Sicily are Roman, the Alps as protectorates, Illyria has been only recently turned into Roman lands, and Greece is my protectorate.

    I did use the search tool for about 30 minutes before posting thank you for assuming.


    And when I said 'SLOW', I meant slow for me. Even though a mere six years seems a "little" farfetched to achieve all those accomplishments, I am glad for you. I too can play fast.

    The topic of this was that it is too easy to make that much money, not how fast we can play.
    --

    But back to topic, I have been considering just raising the number of troops in my garrison.
    I have also been considering Konnys roleplay rules, but there is an issue. I can see his system working fine for places such as Greece or Aedui, but I don't think a levy recruitment system is the best for the romans. I like to train historical legions ( i even raised the cost of Principes to make them more valuable then hastati) and with his system Roma would never be able to keep a full legion. Has anyone modified his roleplay rules to better suit the Romans?
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  7. #7
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: Too much money

    I did.
    Basically I train "legions" (1-2FMs,1 velites,2hastati,2 principes,1 triarii) only in the 5 "Italian cities" (Rome, Capua, Arpi, Arretium, Ariminum) whereas the rest is TypeIV govs (except most Sicily and Corse/Sardin,which are Type II-III and mostly pay for my navies).

    The Type IV provinces are "amici et socii" who provide for their own armies (more or less according to Konny´s rules) and complement the Italian core of my legions with their own units (usually 1 ranged, 2 light inf, 1-2 heavy inf, 1-2 cavalry: I never use more than 15 units in a stack as a house rule).

    If you really want to spend your money, build strong navy - it is nice to demonstrate the power of Rome throughout the Mediterraen.

  8. #8
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Re: Too much money

    Quote Originally Posted by V.T. Marvin View Post
    I did.
    Basically I train "legions" (1-2FMs,1 velites,2hastati,2 principes,1 triarii) only in the 5 "Italian cities" (Rome, Capua, Arpi, Arretium, Ariminum) whereas the rest is TypeIV govs (except most Sicily and Corse/Sardin,which are Type II-III and mostly pay for my navies).

    The Type IV provinces are "amici et socii" who provide for their own armies (more or less according to Konny´s rules) and complement the Italian core of my legions with their own units (usually 1 ranged, 2 light inf, 1-2 heavy inf, 1-2 cavalry: I never use more than 15 units in a stack as a house rule).

    If you really want to spend your money, build strong navy - it is nice to demonstrate the power of Rome throughout the Mediterraen.
    I like that idea. I was actually thinking about using Konnys rules but making the 5 "Italian" cities as one big city (They would pool their income together and use Konnys levy system just like that). Ive used Konnys rules for KH and it turned out fun.
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  9. #9
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Too much money

    You can never have too much money.

  10. #10

    Default Re: Too much money

    There is such a thing as too much money. It results in FM who decide corruption is the way to go. Having a high net income, always goes in hand with corruption.

    There is always bigger and better armies. The nice thing about Romans is that they can spend a couple of hundred turns on improving each and every city, so chances you will have run out of buildings to build are always slim. But of course, improving all cities every turn is hardly realistic, and it will undoubtedly clash with role playing objectives and rules people may have.

    Depending on the faction you play, you can decide to roleplay certain clans (or gens in the case of Romans) of your dynasty investing money, in their "own" private armies, to attain personal glory, either by means of conquest or usurping power within the dynasty itself. There is always a way to deal with messengers who come with messages that are somewhat unbecoming ...

    Even if there is no external threat, you can always make out that there is some external threat. i.e. pirates are threatening your food supplies --> build navy.

  11. #11

    Default Re: Too much money

    I agree that there is no such thing as too much money. Most of the time you don't have sufficient invading armies, fleets, or other expensive units (elephants and artillery ftw). Should you, against all expectations, have 'too much' money, why don't you give it to a faction you are at war with?
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  12. #12
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Too much money

    It is a dream for me
    My cataphracts are are fortune to feed.
    In fact Persia were always one of the richest countries in the world, but I never managed to get pass beyond +100k with pahlava.
    This is the punishment of EB script for me, Pahlavan/Ashkhanian never had a standing army, I never disband, cos to recreate one of my full stack army takes a year if I am lucky to have at least 4-6 cities that has reformed parthian goverment and good enough MICs.



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  13. #13
    Member Member Macilrille's Avatar
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    Default Re: Too much money

    I keep a strong navy as Rome. that tends to keep my treasury on low ebb and thus combats corruption.

    Other possibilities are improving every settlement every turn, I do that too.

    Lower taxes (historically Italy was extempted from taxation from 167 and onwards).

    Play SLOW, though a bit hard to do with the AI being suicidal attacker that constantly attacks you and does not accept peace EVER.

    Keep large armies as garissions at your border.
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