Results 1 to 15 of 15

Thread: Starting Countdown To End Deployment

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Pinxit's Avatar
    Join Date
    Oct 2008
    Location
    Sweden
    Posts
    135

    Default Re: Starting Countdown To End Deployment

    Quote Originally Posted by stormofsparks View Post
    pinxit tactics are many things but i'm not sure clicking an end deployment button constitues one of them :P
    against newb players your hurting them.
    against veteran players they think your a jackass and arent bothered because no good player sets up one of those elaborate defense in depth i'll throw rings of stakes followed by skirm followed by lines in the middle with cav and arty and blah blah blah your going to lose anyways crap.
    I think its very funny when i fight this, I wish they would just take all there unit flags and run up a white flag with the word newb written on it.
    Anyone who thinks they are amazing original with awesome tactics because they can camp a hill with a bunch of stakes and arty is going to spend 20 minutes deploying carefully set up and then die in a blaze of glory anyway because a good player is going to roll over your poor unit choices and lack of microing and complete ignorance of what units each army has and what there good for and how to counter them anyways.

    THE ONLY TIME END DEPLOYMENT IS REALLY ANNOYING
    large lag forcing me to not be able to deploy properly even as a vetern player in 60 seconds.

    But lets be honest even in a headlong charge your infantry are going to take 5 minutes to reach me, i may not be set up now, but i will be by the time you arrive.

    as such I dont see this as an issue, its annoying but really not annoying enough to address, new players aren't that great, eloborate deployments won't fix that, only time and matches, if you indeed did wait till a group of vets were ready it'd probably be sub 90 seconds max anyways.

    I agree that it might hurt new players. But they will learn the hard way ;) Besides. It is tactics. And if not tactics, then common sense. If I know that I can deploy my forces in 60 seconds, and know for sure that my opponent usually cant, then it would be a tactical error of me to let him spend the time he needs. I mean, come on! Ney to Napoleon during the battle of Waterloo: "What, are you advancing? But... surely, we must wait another four days so that Wellington can deploy his forces more properly. Its good manners."
    *Resulting in Napoleon gently placing his sword in Neys heart and then twisting it*

    I am sorry, but I do not agree that this is in any way bad manner. With the possible exception that it might hurt new players. But thats a minor issue, since new players will learn.

  2. #2
    Senior Member Senior Member Tomisama's Avatar
    Join Date
    Nov 2000
    Location
    Illinois
    Posts
    2,836

    Default Re: Starting Countdown To End Deployment

    It is not a tactic or a strategy, or even common sense; it is a rude trick that takes advantage of a weakness in game development.

    This is the first Total War game in 10 years to allow games to end deployment without the consent of all of the players involved.

    The request to patch this discrepancy is in, I only hope that it is fixed soon.
    Last edited by Tomisama; 06-01-2009 at 12:35.
    HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE

    http://steamcommunity.com/profiles/76561198003816474

  3. #3
    ..fears no adversary Senior Member Jochi Khan's Avatar
    Join Date
    May 2002
    Location
    South Wales UK
    Posts
    1,213

    Default Re: Starting Countdown To End Deployment

    Quote Originally Posted by Tomisama
    It is not a tactic or a strategy, or even common sense; it is a rude trick that takes advantage of a weakness in game development.

    This is the first Total War game in 10 years to allow games to end deployment without the consent of all of the players involved.
    I totally agree with you on this one Tomisama
    R.I.P Great Warrior Ja mata TosaInu


    sat at the..Nomad Alliance..campfire



    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

  4. #4
    Member Megas Methuselah's Avatar
    Join Date
    Aug 2007
    Location
    Prairie Grasslands
    Posts
    5,040

    Post Re: Starting Countdown To End Deployment

    You guys can go ahead and hope for that. I'd rather hope that mortars and the heavier artillery are removed from classic land battles.

  5. #5
    Member Member Fryslagg's Avatar
    Join Date
    Jun 2009
    Location
    Sweden
    Posts
    1

    Default Re: Starting Countdown To End Deployment

    Empire Total War is the first Total War game online and I have to say that I agree with Pinxit 60 seconds should be enough to deploy your army. I don't press the button as soon as the game starts I deploy my units and then I press the button and writes glhf to my opponent. If it is such a big deal why not just state that no one is to press the button before a certain amount of time has passed, it would be like having a no rush rule in Star Craft.

    I have to say that I was more hurt as a new player by not knowing the different stats that units have then by some one pressing the end deployment button before I was ready. However I am prepared to loose 50 games in a row to learn enough to win my 51st game that is how I have learned to play a lot of games online. In my humble opinion I prefer this system over having to wait for every player to agree to start the game, because this cuts down the amount of time it takes for a game to start.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO