Quote Originally Posted by The General View Post
...truce?
Truce.

I would like the opportunity to make some further comments on recruitment mechanics.

If it takes too long to recruit units, players will have to recruit fewer units... this in turn will lead players to overuse of elite units. It is not only a choice about the cost of the unit, but about the best use of a very scarce resource: the one and only production slot you available this turn in this city.

One solution maybe to allow Hastatiis and Principes to have twice as many men per unit than Triariis. My recollection is that, historically, Triarii maniples had twice as many men as Hastatii's and Principe's. For huge size settings, I would like to see Hastatiis and Principes units of 240 men while Triariis have only 120 men).

In my previous posts I never mentioned I recruit huge numbers of rorariis. I recruit more rorariis than the combined total of triariis, principes, and hastatiis. Besides being cheap, I like rorariis for two important reason: (1) they have 240 men per unit, and, (2) you do not need an advanced barrack for recruitment.

This brings me to my next point, perhaps we should make Hastatiis available in very low level barracks.

Finally, maybe EB should double the training period for Triariis and Principes. In short:

Hastatiis should have 240 men and take one turn to recruit. (Huge settings)
Principes should have 240 men and take two turns to recruit. (Huge settings)
Triariis should have 120 men and take two turns to recruit. (Huge settings)

If you adopt my recommendations, in the span of two turns you could recruit 480 Hastatiis, but only 240 Principes or 120 Triariis.