I'm in 1871 with my current Prussia campaign, and there's a Franco-Pruissian war going on
How far are you guys?
I'm in 1871 with my current Prussia campaign, and there's a Franco-Pruissian war going on
How far are you guys?
My Balloons:
Playing as the Republiek der Zeven Verenigde Nederlanden
The actual UP flag
British, 1815.
Conquered India and North America. Currently at war with France, Poland-Lithuania (took out Prussia), Spain, Austria, Russia, and Mexico. I stopped taking regions, I march my armies across enemy territory looking for full stacks to destroy. Whenever they get into a jam, my fleets are always off the coast ready for any extraction.
I got bored and made Cuba rebel into pirates so I can have something to kill navy-wise.
France 1767
Americas + India = the francophone.
Europe awaits.
United Provinces, 1730.
Have taken French Guyana and all French + pirate islands in the south-east of the Americas. In Europe, have taken Flanders, Rhineland and took Alsace-Lorraine from the French in a second war after taking their islands in the Americas.
In India, have taken Mysore, Goa, and the province on the very southern tip after the Mysore conquered it from Marathas. Marathas have recently declared war on me, dealing a massive blow to my economy as they were my best trading partner.
Due to all AI factions being at war with each other, trade income is not reliable. I've been bankrupt 4 times previously, and am now bankrupt once more. I have all trading ports in my empire upgraded and am importing so much tea, sugar and spices that prices have fallen, but i can't export it because of unstable trade routes, so i guess my people are just drinking it all.
However, my position is strong. In America i have a navy capable of fending of any attacks that may come, in Europe i have a large navy blockading French trade on and off for 2 decades now and a fearsome army sitting in Flanders with 15 units of line infantry in it, with the best bayonets and fire by rank. In India i have a full stack that has just conquered destroyed Mysore in a battle where i killed 1,800 at a loss of only 163, but now Maratha have declared war my position there is in danger, they are much stronger in number in the region than i am. I'm funding the Mughals with technology to keep them occupied in the north.
USA appeared 20 years ago and i have given them every technology i have, including fire by rank and socket bayonets, explosive shells and plenty of industry techs. They are on a two front war with France and Britain and are holding their ground fairly well, they have 3 provinces.
Knights of St John, with my capital at Iceland. Small and exceedingly wealty seafaring and trading empire, with an absolute monarch.
It's 1805. I own:
Europe - Iceland
Americas - Newfoundland
Americas - Acadia
Americas - Labrador? The Inuit home region.
Americas - Rupert's Land
India - Satara, formerly the capital of the Maratha Confederacy
India - the region directly above Satara
Allies: Portugal, Mughal Empire, Hannover, Huron Confederacy, Plains Nations.
Trading Partners: Portugal, Mughal Empire, Hannover, Ottoman Empire, Sweden, Thirteen Colonies, New Spain, France.
At War: Pirates, Louisiana.
I have roughly 9 slots in the trade theatres, and have 8 trade routes from Iceland (with 2 ports) that are bringing in most of my income, about 25,000 per turn. Taxes bring in another 10,000, and then there's the 3,000 extra "other" income. I have 1 professional army keeping the peace in India until I train an Indian army to garrison the area once Satara settles down. I also have 1 full-stack military navy patrolling the seas of the world, as well as several large trading fleets. I'm making a profit of 18,000 a turn.
Since I took Satara (my only settlement with more than 1 building slot), I was able to devote my universities to the more advanced military technologies, and finally got rifemen just before 1800. The world map is kind of weird. Most major powers have no colonies (this is my monopoly, woot!), and the major powers are actually unexpected powers.
I'm scared to research those technologies that increase the demand for reform, as I love the sheer power of being an absolute monarch. Thus, I will ignore those technologies.![]()
Last edited by Megas Methuselah; 05-28-2009 at 08:13.
Knights of St. John: conquered spain and portugal, 1740's
Marathas: a few more provinces to go before conquering all india; 1740's
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Persia - Around 1820, conquered nearly all of Ottoman Empire, India, most of Russia, all of Great Britain's american and Caribbean provinces, all of UP's too, now just bored and giving my protectorate Ottoman Empire 50-100k a turn to keep the Polish at bay.
Going to start a new game as Crimean Khanate and take over the world.
Enough. Either play nice, or don't play at all. That goes for everyone.![]()
Personally, I still have yet to get more than 30 years or so into a campaign. There are still too many things I find frustrating and/or lackluster about the game that preclude from becoming more immersed. The potential is definitely there, but it needs more patching/updating first.
"MTW is not a game, it's a way of life." -- drone
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That's why I don't steamroll or blitz the map.
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I haven't played enough for that yet. In M2TW I used to do silly things once I'd had a few big campaigns, like take Russia and avoid having to fight the mongols by invading Britain and holding just that island and nothing else. Of course you'd still end up super rich, but at first money was so tight I'd have to make war, take a foreign city, and demolish all the buildings and abandon it because of my self-imposed rules. After a while mainland Europe was like a desert and I still only had a few provinces.
Then there were the "one city" games I used to play.
You can make your own fun in any game.
Last edited by GFX707; 06-02-2009 at 19:12.
now im at 1760's as marathas, with 4 american colonies :P
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Quite, I note someone plays with only 1 trade node/theatre and max 5 ships which overall would seem a great idea to limit humans economic abilities, certainly IMHO this is the single most abused feature of the game. I hope the ai will attack trade nodes in 1.3.
And of course taking advantage of few/no naval invasions allows humans a huge advantage, but hard to play without it.
Such is life- Ned Kelly -his last words just before he was hanged.
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