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Thread: Preview: Mamla'ha biMassylim
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MeinPanzer 03:37 05-29-2009
Looks great, and should add a lot of flavour to north Africa.

Originally Posted by Tanit:
The intent is to recreate the early infantry which was inspired by the swords and oval shields used in Africa. The more scutum looking thureos shield is inspired by Carthage at this time, not only with its own use of the shield type, but also with the use of the shield type by foreign mercenaries such as Celts.
If these are early infantry, why do their shields have round bosses which only appeared around the 2nd c. BC? I would think that the thureos would have been the primary shield in use at this time, given its popularity among the Carthaginians.

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Ibrahim 05:32 05-29-2009
AWESOMEZ!!

a numidian faction-I was dreaming of just such a thing!

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geala 06:51 05-29-2009
A very good decision for this faction and wonderful work for the settlements and units. It's fantastic again to see how you use the M2TW engine (so much better than vanilla) for small but important differences in unit appearance. That variety adds so much flavour.

But one remark: I find the models of the skirmishers rather, äh, beefy ("fat" was the first thought when I saw them, sorry). The model of the melee infantry unit seems to be leaner and better looking.

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BerkeleyBoi 07:25 05-29-2009
Ooooh I really like the nomadic system/castle use. Does this mean that if an AI Carthage takes over a nomad camp, they would automatically turn it into a permanent settlement?

And I really like the history of this faction. They seem like the underdogs fighting against big bad Carthage... and I love playing underdog factions! Now there's some competition as to which faction will be in my first AAR...

Thanks EB team!

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Ibrahim 08:25 05-29-2009
Originally Posted by geala:
A very good decision for this faction and wonderful work for the settlements and units. It's fantastic again to see how you use the M2TW engine (so much better than vanilla) for small but important differences in unit appearance. That variety adds so much flavour.

But one remark: I find the models of the skirmishers rather, äh, beefy ("fat" was the first thought when I saw them, sorry). The model of the melee infantry unit seems to be leaner and better looking.
well, perhaps they are beefy looking, but then again, almost all M2TW models come out that way-lord knows why..probably the posture.

from Bruenswick-lueneburg?

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V.T. Marvin 10:21 05-29-2009
Excellent work!!!

Besides other beautifu stuff it seems that the transformation from nomadic to settled lifestyle (which I loved in EB1 Pahlava) will get much more depth and breadth with your new castle/city system. I am looking forward to play it very much!

And kudos to your modellers/skinners for their work on bodies and faces. Subjectively, I found M2TW graphics actually much worse than RTW-EB one, because of the (mostly) ugly faces and I was worried how EBII will eventually come out. I am worried no more now! Thanks!!!

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Macilrille 11:27 05-29-2009
YES!!! Numidia gets its rightful place :-D

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Foot 12:14 05-29-2009
Originally Posted by geala:
But one remark: I find the models of the skirmishers rather, äh, beefy ("fat" was the first thought when I saw them, sorry). The model of the melee infantry unit seems to be leaner and better looking.
All our models use the same base-model. This ensures that our men are all of the same proportions.

Originally Posted by BerkeleyBoi:
Ooooh I really like the nomadic system/castle use. Does this mean that if an AI Carthage takes over a nomad camp, they would automatically turn it into a permanent settlement?
In fact, just the opposite. A settled faction will have a hard time holding onto a nomadic province, and vice versa.

Foot

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Subedei 12:18 05-29-2009
Oh wonderful! I think this faction is a very good choice, b/c it focuses the whole Carthago setting a bit more to North Africa. Will be very interesting!

Good job EB team & best of luck for your project!

Subedei

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Bucefalo 12:57 05-29-2009
Originally Posted by Tanit:
Actually that was a slight mis-communication, the hat will be there eventually.
Thanks for the quick answer. After playing EB i can´t imagine numidian archers without their cool hats

Also, i am amazed at how realistic looking the units of EB II will look like, as it was a sort of history documental instead of a video game. I must put my numidian hat off

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Andy1984 18:22 05-29-2009
Great preview!

I wonder whether MTW allows to have several bodies, depending on the faction/unit? Imagine what giant, fat, rough Gauls, Massylians and other barbarian elite warriors would do to less 'bodybuilded' levies... Maybe the extra body mass and muscles could somehow represent age differentiations?

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Belisarius II 18:28 05-29-2009
This will make Sicily a whole lot easier for me to take! Does this mean the Romans/Carthaginians will be able to train more Numidian unit types if they built an allied gov't in Siga?

And what will their economy start out as? Will they have a stable econ at the start or more of Saba's case of ending up in debt on the 2nd turn?

And lastly, will they have any sorts of reforms? I guessing they'll have a Roman type reform.

Oh and great job!

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Xtiaan72 18:36 05-29-2009
So cool guys! This really is going to be worth waiting for!

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JMRC 18:51 05-29-2009
Originally Posted by Phalanx300:
I'm wondering though, looking at the date of Pergamon announcement. Will we get a faction announcement once a year? If thats the case we'll just have to wait 8 more years for EB2.
As our model parts database gets filled with many reusable parts for the models, work progresses faster, although the wide scope of the project requires more modelers and skinners than those we currently have.

As a sidenote, I want to say that we will welcome any talented modeler or skinner that wishes to join us (but only if he/she really has time to spare for EBII).

Getting back to the answer, I can say that we're already working on the next previews (those who read EBTwitter can try to guess which), and they should be out very soon. So, stay tuned!

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Strategos Alexandros 19:03 05-29-2009
Brilliant! A preview the day before I come back to the forums. This inspired me to start my first EB campaign in five months!

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Foot 19:59 05-29-2009
Originally Posted by MeinPanzer:
Looks great, and should add a lot of flavour to north Africa.



If these are early infantry, why do their shields have round bosses which only appeared around the 2nd c. BC? I would think that the thureos would have been the primary shield in use at this time, given its popularity among the Carthaginians.
That unit was originally supposed to be a later addition to the numidian army, however this was changed after the model was created. Eventually the design of the shields will change (and there will more oval shields present), but at the moment we've had to move on.

Foot

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Andronikos 20:55 05-29-2009
I remember someone from the team (Moros IIRC) writing that there will be a new nomad faction in EB2 different from the current EB1 and that will be his favourite, now we know which.
Great preview and looking forward to see their full unit rooster.

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Moros 00:16 05-30-2009
Originally Posted by Andronikos:
I remember someone from the team (Moros IIRC) writing that there will be a new nomad faction in EB2 different from the current EB1 and that will be his favourite, now we know which.
Great preview and looking forward to see their full unit rooster.
I NEVER said there would be ONE new nomad faction now did I?

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eddy_purpus 00:22 05-30-2009
Originally Posted by Moros:
I NEVER said there would be ONE new nomad faction now did I?
So youre saying that you never said that There would be not just ONE ?




Run eddy Run !
You revealed the Morosecrecyplanofowningourasses:)hahaha


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lenin96 01:25 05-30-2009
Wow, this is a great preview! Thanks to the EB team for their hard work.

And how do pronounce the native name of the Numidian noble cavalry? And would it be better to have the Saka use the Eastern culture instead of the Steppe culture? So when the Saka settle and take settled lands the settlement will look settled and their steppe lands will look nomadic?

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CaesarAugustus 02:29 05-30-2009
I love EB.

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Alsatia 03:34 05-30-2009
Originally Posted by CaesarAugustus:
I love EB.

Agreed.
And this preview is starting to make me crazy.....

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Tanit 06:32 05-30-2009
Originally Posted by lenin96:
Wow, this is a great preview! Thanks to the EB team for their hard work.

And how do pronounce the native name of the Numidian noble cavalry?
To be honest, we have no idea. Hence why it is written in only consonants as most semitic languages were. Many 'Old Libyan' words have had their vowels figured out, but not this one. This may occur with some arabian units as well. Much of our language knowledge comes from inscriptions written in consonants only as opposed to more elaborate texts such as the Torah which include 'vowel pointing'.

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Megas Methuselah 09:11 05-30-2009




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Foot 10:49 05-30-2009
Originally Posted by lenin96:
And would it be better to have the Saka use the Eastern culture instead of the Steppe culture? So when the Saka settle and take settled lands the settlement will look settled and their steppe lands will look nomadic?
If you read the preview carefully you will see that because of the castle/city dichotomy, each faction will have two different settlement models, the castle representing the nomadic settlements, the city representing the settled models. What is true for the semetic culture is also true for the steppe culture.

Foot

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Phalanx300 12:02 05-30-2009
Originally Posted by JMRC:
As our model parts database gets filled with many reusable parts for the models, work progresses faster, although the wide scope of the project requires more modelers and skinners than those we currently have.

As a sidenote, I want to say that we will welcome any talented modeler or skinner that wishes to join us (but only if he/she really has time to spare for EBII).

Getting back to the answer, I can say that we're already working on the next previews (those who read EBTwitter can try to guess which), and they should be out very soon. So, stay tuned!
Thats great news!

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Moros 12:27 05-30-2009
Originally Posted by Tanit:
To be honest, we have no idea. Hence why it is written in only consonants as most semitic languages were. Many 'Old Libyan' words have had their vowels figured out, but not this one. This may occur with some arabian units as well. Much of our language knowledge comes from inscriptions written in consonants only as opposed to more elaborate texts such as the Torah which include 'vowel pointing'.
Indeed sabaic will have not that many vowels either. It's because the only true vowels ther wrote were their equilavent of the arabian aleph and ein.

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Ludens 13:10 05-30-2009
Originally Posted by Tanit:
The intent is to recreate the early infantry which was inspired by the swords and oval shields used in Africa. The more scutum looking thureos shield is inspired by Carthage at this time, not only with its own use of the shield type, but also with the use of the shield type by foreign mercenaries such as Celts.
I accept that both the scutum and the gladius, or equivalent short sword, could be present, it's just the combination that surprises me. I know it's not uniquely Roman, but in EB1 you generally saw the scutum combined with a spear (for example the Carthaginians had two basic scutum-and-spear units and one elite scutum-and-sword one). For basic Numidian infantry, the spear seems more likely to me, as it is cheaper and better against the cavalry that would be their primary enemy. Later, under Roman influence and training, they could have switched to the sword, but I doubt this was the case in 272 B.C.

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Tanit 15:39 05-30-2009
Originally Posted by Ludens:
I accept that both the scutum and the gladius, or equivalent short sword, could be present, it's just the combination that surprises me. I know it's not uniquely Roman, but in EB1 you generally saw the scutum combined with a spear (for example the Carthaginians had two basic scutum-and-spear units and one elite scutum-and-sword one). For basic Numidian infantry, the spear seems more likely to me, as it is cheaper and better against the cavalry that would be their primary enemy. Later, under Roman influence and training, they could have switched to the sword, but I doubt this was the case in 272 B.C.
That is actually not a gladius present there, a gladius has a slight bulge in one portion of the sword. The straightsword present in the Numidian infantry is a shortsword version of the Taureg sword, a lasting influence of ancient Berber culture in North Africa today.

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KingOfTheIsles 17:03 05-30-2009
Wow, looks great. Just one thing, wouldn't they most likely have used an ancestor of one of the modern Berber languages spoken in Tunisia rather than Punic?

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