Nightbringer 08:05 04-13-2011
slysnake 13:30 04-13-2011
RexLegend 16:58 04-13-2011
Thanatos Eclipse 23:23 04-13-2011
phonicsmonkey 22:46 04-19-2011
If Cecil doesn't show up soon I'll skip this turn and move the game along.
Cecil XIX 01:06 04-20-2011
Can't download the file. Can you put it on a file-hosting page somewhere?
Thank you.
phonicsmonkey 08:27 04-21-2011
Cecil, for some reason we're having repeated problems with the files you are putting on the org uploader. I'm wondering if maybe they are getting corrupted in the upload because you aren't zipping them first and they are large. Maybe try zipping them instead? Please re-post this save for us so we can continue.
thanks!
phonicsmonkey 22:49 04-21-2011
Here is the save for Denmark
phonicsmonkey 04:53 04-23-2011
slysnake 09:15 04-25-2011
Bump...
Ignoramus 10:56 04-25-2011
Nightbringer 21:38 04-25-2011
slysnake 16:46 04-27-2011
Can I please have an extension of 48 hours? I shouldn't need that long if I can play it tonight, but, just in case :)
slysnake 17:32 04-28-2011
Bad news, I am now getting a CTD upon ending the turn, also, Ignoramous, please clear your inbox!!
RexLegend 17:44 04-28-2011
That's just perfect... -.-
phonicsmonkey 19:32 04-28-2011
Not again...I'll see if Zim can take a look for us
slysnake 19:43 04-28-2011
Originally Posted by phonicsmonkey:
Not again...I'll see if Zim can take a look for us
I saved my game just before I ended the turn, so if either you are Zim would like it to play around with and see if you can get the turn to end. Strange thing is that there are no AI factions between me and Rex, so I don't think regions turning rebel is the cause of the problem this time...
phonicsmonkey 22:46 04-28-2011
Can you please do me a favour in the meantime and just check whether there's anything that might be causing it? I can't really think of anything but maybe you have some troops moving around or agent activity in the end turn process that is causing it to crash? Something automated is usually the culprit.
slysnake 22:58 04-28-2011
This turn was rather boring for me actually, not much happening at all, no settlements of mine that I could think of turning rebel, although there is one which may possibly have riots next turn. Could that be the possible cause of it?
Nightbringer 00:03 04-29-2011
I think just try to do everything possible to prevent any automated events.
phonicsmonkey 00:17 04-29-2011
Originally Posted by slysnake:
This turn was rather boring for me actually, not much happening at all, no settlements of mine that I could think of turning rebel, although there is one which may possibly have riots next turn. Could that be the possible cause of it?
Can you test lowering taxes or putting a garrison in there and running the end of the turn again to see if it stops it?
Ignoramus 00:20 04-29-2011
I had a city in Morocco that I raised taxes to high because it was under siege. But it wouldn't have revolted until the next turn anyway.
When I get ctds in EB one thing that often works is just moving a unit around (any at all), saving, and then reloading from there and trying end turn again. Supposedly it resets all the "random" events (like rebellions).
slysnake 10:37 04-29-2011
Tried both phonic's and zim's suggestions, still no luck... Although I do admit that sort of thing would usually resolve a CTD :/
RexLegend 18:49 04-30-2011
What happens when CTD can't be fixed? Just curious...
First step would be to try going back a few more turns and see if it helps. I'll take a look tonight.
Anyone happen to know the internal faction names for the mod? I found the one for "Kiev" but apparently that isn't the one matched to the Kiev faction ingame...at least, I was unable to clear the pw for it to start going back turn by turn to try to fix the ctd problem.
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