I understand your point, but between the zones of control and the raiding of trade lanes, a navy hovering one square away from a port essentially provides a "blockade". The difference of actually attacking the port, in game terms, is that you don't just 'blockade' said port, but that you destroy it and render it unusable. To be able to accomplish this without a fight is a little silly... on both sides. On one hand you have a lowly sloop able to wreck havoc on an entire harbor, and on the other you have a single unit of pikemen capable of protecting said harbor from an entire armada.The point of a blockade is that its non confrontational and, by placing troops in the port, is the equivalent of having a battery. A battery would only be used to prevent naval invasions of said ports or shores. So to make the player have to attack in order to blockade wouldn't make sense. Blockades force the other nation to attack in order to restore its trade.
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good suggestions Forward Observer - i'm gonna leave the second one off, because i think that would definantly be considered a bug, and should be listed in the buglist if it's not already
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