Quote Originally Posted by Didz View Post
The thing that surprises and disappoints me most about these results is that, even when the player deliberately restricts his own expliotation of the trade zones, the AI is completely incapable of making proper use of the opportunity.

In theory, up to five AI controlled factions could and should have been able to match Britains performance in terms of trade revenue, and yet the only one that comes close is Portugal which manages to make 1,682 per turn, compared to my 11,727.
That is probably Portugal's starting fleet, which it didn't recruit. Portugal starts out with one trade node in Brazil and the Ivory Coast.

I've seen a 12-ship Swedish stack, with only two indiamen, the rest being 5th and 6th rates. Highly inefficient...