i am the exact same person as you cavalry-use wise.
in my marathas campaign, i like to use a general, 10 Sikh or bargir infantry, and 7 artillery(usually large mortars and 24lbers +rockets). the other 2 slots i usually keep 2 units of sipahis in reserve behind my line, ready to pounce and run down routers.
i like using camel missile infantry(cant remember in-game name) because they have a range of 90 and are recruitable from the get-go. so i sometimes have a unit fo them and a unit of sipahis to chase down routers, but they can also support the main line at any point.
with marathas, deterring a cavalry charge is difficult; you never get trenches, mines, stakes, anything. all the fortifications you get once entrenched is some baskets in front of your artillery. luckily square formation is way overpowered.
one time, a mughal unit of musketeers were in a square formation vesus 2 units of bargigr lancers. they formed up as i charged, and had only part of the formation ready. then i died. bull $#%^.
square formations are drastically misrepresented in-game. rather than squares of infantry used to repel cavalry, they are simply used as squares that not only allow cavalry to charge into them, but also give an enormous bonus against cavalry. the formation itself gives no physical defense against anything. all it does in real life is repel cavalry, who wont charge into a square of bayonets. i think that cavalry should immediately retreat back to their own lines after closing into within charge range of a square formation.
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