hey ho, read several times, that u guys pass traits and so from your generals/fm's. I've tried this but never get the clue how to do it right. can somebody give me advice?
thank you, H_U
hey ho, read several times, that u guys pass traits and so from your generals/fm's. I've tried this but never get the clue how to do it right. can somebody give me advice?
thank you, H_U
orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]
Drag a retinue member on to the character you want to transfer him to, you can't transfer traits. The two character need to be in the same settlement or stack to do this.
Last edited by johnhughthom; 06-08-2009 at 14:48.
ahh okay, thank you john![]()
orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]
You cannot transfer traits, but...
My Submods for EB
My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finishedSpoiler Alert, click show to read:
History is written by the victor." Winston Churchill
... but these other things? I refer to these "things" mentioned in the retirement thread. Dunno' how they are called. -_-;
orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]
Retinues. Best place to transfer is in a fort so you can see all the members of a FM's retinue, you can have a maximum of 8.
For example as the Romanii I'll often have several young FM's undergoing education in Rome. When they turn 20 and become tribunes, I'll move a bunch of them into a fort and transfer retinues, also have one poor sap there with no retinue you can dump nannys, drunken uncles, mother in laws on, also with spaces to move other retinues around. And remember if you want Roman FM's to become provincial govenors they will need a spare slot to get it.
A bit of an exploit but it's fun to keep Archimedes alive for 150yrs+
"Tell them I said something......"
Pancho Villa
Completed; Rome AD14!
WOW! I never knew you could trade retinues ..................![]()
I mostly dont trade retinues for roleplay reasons.
"A wise man once said: Never buy a game full price!"
- Another wise man
Wow!!!! I've been playing TW for so long and I never knew this!!! Now I can finally pass on my unique philosophers etc. from simple governors to great statesmen or conquerers! Thanks for the info, this will make playing even more fun as it is already!
~Fluvius
Originally Posted by Equilibrius
Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
1xFrom Olaf the Great for my quote!
3x1x
<-- From Maion Maroneios for succesful campaigns!
5x2x
<-- From Aemilius Paulus for winning a contest!
1xFrom Mulceber!
Yeah, and the father FM's retinue could have had children who were traditionally taught the same trade. Thus, a father FM could have an engineer whose son also becomes one. Role-play that. In the Antiquity, professions were much more hereditary than today. You had generations upon generations of the same men, especially if it was a more common occupation. While at teh same time, rarer retinues, such as the unique ones, or ones such as "Natural Philosopher" are un-inheritable due to their rarity.
Strange. I mostly trade retinues for roleplay reasons. I can't stand seeing these "slaves" not doing anything just standing around in city around their masters. I've actually roleplayed specifically as one of the body slaves. I wish I wasn't so much of a bum-lazy illiterate. I could've written decent story...![]()
Last edited by Weebeast; 09-26-2009 at 22:53.
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