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  1. #1

    Default Mighty EB coders, I plea for your help

    Or, in a less dramatic way, I was hoping if you could give me some tips on a problem you faced in EB's development.

    During EB's earlier versions roman and greek cultures have been swapped and as everyone knows it works fine.
    I've been trying to do the same for XC but despite my best attempts I keep getting CTD on exit and lesser overall stability.

    If by any chance any of the coders who did that are still around, would you be so kind to give me a few tips?

    Thanks!
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
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  2. #2
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Wink Re: Mighty EB coders, I plea for your help

    Quote Originally Posted by Zarax View Post
    Or, in a less dramatic way, I was hoping if you could give me some tips on a problem you faced in EB's development.

    During EB's earlier versions roman and greek cultures have been swapped and as everyone knows it works fine.
    I've been trying to do the same for XC but despite my best attempts I keep getting CTD on exit and lesser overall stability.

    If by any chance any of the coders who did that are still around, would you be so kind to give me a few tips?

    Thanks!
    What kind of modification are you planning exactly.
    I modded, traits, ancillaries, faction names, movement points, EDU, EDB, DMB even added religion to EB but while adding religion traits it CTD. So I think you can add alex religion but not conversion traits.

    If you aim around this files I can help but I have no info on scripting or modelling or modding map.

    P.S. I am not a member of EB team.
    Last edited by Atraphoenix; 06-10-2009 at 15:50.



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  3. #3

    Default Re: Mighty EB coders, I plea for your help

    Like I said, I'm trying to swap culture between the greek and roman factions.
    The simple aim of this is to enable the romano-british trick with baktria in order to emulate the rebelling satrapies.
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  4. #4
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Mighty EB coders, I plea for your help

    Quote Originally Posted by Zarax View Post
    Like I said, I'm trying to swap culture between the greek and roman factions.
    The simple aim of this is to enable the romano-british trick with baktria in order to emulate the rebelling satrapies.
    romani-british was a special faction in BI, it had some hardcodes as well, I hope its culture is not hardcoded, too.

    Are you planning mod BI files instead of RTW or just panning to mod so as to play under BI?
    If it does not work you can utilize religion system as culture, in fact I gave up to add religion alex EB but to add cultures under religion modification you can have a different but a insured way under BI.
    Last edited by Atraphoenix; 06-10-2009 at 16:05.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  5. #5

    Default Re: Mighty EB coders, I plea for your help

    I'm doing it to play with the BI exe.
    I already swapped seleucids and romano-british, all I need to do is to make them roman and to make the romans greek internally.
    Everything else worked like a charm (parthia rebels perfectly with their trigger) except that one thing.

    As this was done before successfully by the EB team I was wondering if they could give me a tip.
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  6. #6
    Guest Aemilius Paulus's Avatar
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    Question Re: Mighty EB coders, I plea for your help

    Quote Originally Posted by Atraphoenix View Post
    romani-british was a special faction in BI, it had some hardcodes as well, I hope its culture is not hardcoded, too.
    Really? Why? I knwo it was emerging, but quite a bit of other factions were as well. So why, I am curious?

  7. #7

    Default Re: Mighty EB coders, I plea for your help

    Do you mean romano-british or baktria and parthia?
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  8. #8

    Default Re: Mighty EB coders, I plea for your help

    Quote Originally Posted by Zarax View Post
    Or, in a less dramatic way, I was hoping if you could give me some tips on a problem you faced in EB's development.

    During EB's earlier versions roman and greek cultures have been swapped and as everyone knows it works fine.
    I've been trying to do the same for XC but despite my best attempts I keep getting CTD on exit and lesser overall stability.

    If by any chance any of the coders who did that are still around, would you be so kind to give me a few tips?

    Thanks!
    That would have been during the port from RTW 1.2 to 1.5 which is a good 2 and half years (or thereabouts) ago. Since I wasn't a EB member at the time I can't really vouch for this, but I would hazard a guess and say that there never really was a swap: what appears as a swap is simply the effect of starting from scratch with the basics (porting over the factions in terms of descr_sm_factions and required symbols and such) and then gradually port code including updating the old references to cultures (that can be done reliably with N + 1 search and replace operations for N cultures) ...

    As a matter of fact an artefact of the EB cultures is the abundance of "Western Greek" buildings: IIRC Foot once theorized a fix for this which had to do with how cultures are ordered.
    Last edited by Tellos Athenaios; 06-10-2009 at 17:26.
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