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  1. #1

    Default Strange traits bug

    I recently decided to try to install the Alexander EB minimod to my comp, but I noticed it really screwed up my characters' traits (changing their races, making them all client rulers, giving them other factions' victory conditions, etc.). I had made backups of the save game files prior to attempting this installation, so I did a complete reinstall of EB and copied the backup save files into the right directory. They're a lot closer to what they were before now (e.g. my Molossos characters have changed to Chaons instead of becoming Sogdianos), but a lot of the traits are still wrong, such as Pereginesis traits for regions I haven't conquered, all my FMs having the 'client ruler' trait, and the race issue. Is there any hope of restoring my game, or is it as good as lost now?

    EDIT: I also just noticed that the minimap shows me (Epeiros) as controlling Numidia and Carthage as owning Crete, when it's the other way around.
    Last edited by option; 06-09-2009 at 02:54.

  2. #2
    Guest Aemilius Paulus's Avatar
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    Lightbulb Re: Strange traits bug

    Exact same happened to me when I did Alexander switch, but thankfully, that only happened to the old campaign that I quit, and I waited for ALEX to start my new one. So my new one did not get messed up. Anyway, I do believe this happened to both of us because you used ALEX 1.2 whereas you have EB 1.1.

    At least that was my case. And the trait problems are identical to not only mine but to the problems that arise from playing 1.1 games on 1.2. Anyway, I got the exact same ethnicity switch, the Pereginesis traits and the client ruler thing. In my romani campaign, it was even worse, with almost all the traits messed up, and new ones such as "Slain by Sabaens" or the Sweboz chieftain trait (no idea how to spell it).

  3. #3

    Default Re: Strange traits bug

    Yeah, a lot of them have the 'Sabaen Father Avenged' trait or whatever it is, too. Oh well.

  4. #4
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Wink Re: Strange traits bug

    I think that "Slain" traits are gotten if u get a CTD, reload EB, and then load a different savegame file... not only by moving 1.1 to 1.2 ( repeat... you play a campaign, then it got CTD, and then you reload EB and play diffrent savegame

    This was in 1.2
    I once had my Baktrian FM trait "Slain by Karthadastim", and their sons, who just recently comes of age get the trait "Avanger against Karthadastim" (Their fathers is still alive!!!)... I know that was a bug, but because the game doesn't have any error except this, I teleport those kids on Africa, and start killing some unfortunate Karthadast FMs... slash and burn some of their cities... (including Karthadast and Atiqa of course...) and then teleport back to India... at least they got "Father Avenged" trait that is still ok...

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  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: Strange traits bug

    The "slain" traits, and other oddities, are caused by loading an old savegame with a non-savegame compatible change to the game files. Such as adding a trait or installing certain submods.

    Having problems getting EB2 to run? Try these solutions.
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    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  6. #6
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Strange traits bug

    @ bovi... what submod? wait... did u mean changing the values on export_descr_VnVs (even without messing the slain trait, could get all way wrong? (confused)

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