Results 1 to 6 of 6

Thread: Civil War Message Issue

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Civil War Message Issue

    I think the announcements are part of the super-faction functionality. You can change the messages to something else in text\event_strings.txt. Vanilla has the following lines:

    Code:
    {roman_civil_war_brutii_start_notify_title}		Brutii Start Civil War
    {roman_civil_war_julii_start_notify_title}		Julii Start Civil War
    {roman_civil_war_scipii_start_notify_title}		Scipii Start Civil War
    {roman_civil_war_notify_foreigners_title}			Rome At War!
    
    {roman_civil_war_notify_foreigners}				Civil war has broken out in all Rome's lands. The Romans are now so hungry for blood that they have turned upon each other! Perhaps we can profit from their madness!
    {roman_civil_war_brutii_start_notify}			The Brutii are vain, cruel and treacherous. War between Romans should be unthinkable, but the Brutii have started a civil war. They seek to save Rome, they say, but all they really seek is to make themselves the new kings of Rome, the hypocrites!
    {roman_civil_war_julii_start_notify}			The false and treacherous Julii have declared war upon the Senate and People of Rome, and plunged the empire into a civil war. The mob may love them, but may the Gods be less forgiving!
    {roman_civil_war_scipii_start_notify}			In their misguided belief that the Gods favour them above other Romans, the Scipii have started a civil war! If not opposed, they will make themselves the rulers of the Roman world!
    Try adding your own lines. For example:

    {roman_civil_war_carthage_start_notify_titile} Carthage Starts Civil War
    {roman_civil_war_carthage_start_notify} The cruel Carthaginians, in their never-ending quest for more land and money, have betrayed their friends and neighbors, the Ptolomeis.
    RTR VII Developer

  2. #2

    Default Re: Civil War Message Issue

    House of Ham,

    I'll give that a try and let you know how it turns out. Thanks for your help!
    V/R,

    CPT Worsham

  3. #3

    Default Re: Civil War Message Issue

    House of Ham,

    You were correct. Thanks again!
    V/R,

    CPT Worsham

  4. #4

    Default Re: Civil War Message Issue

    Quote Originally Posted by HouseOfHam View Post
    I think the announcements are part of the super-faction functionality. You can change the messages to something else in text\event_strings.txt.
    House of Ham,

    I took your guidance one step further and decided to completely delete the civil war message from the event_strings.txt file as well as all its related files to include the advice code and trigger. This did in fact get rid of the civil war message. However, now I get "defeat is immanent" message in its place. I guess the only real way to put an end to this problem is to remove the superfaction entitlement from the non-Roman factions. Any ideas or suggestions otherwise?
    V/R,

    CPT Worsham

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO