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Thread: Spawning armies

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  1. #12

    Default Re: Spawning armies

    Granted the AI control of a newly spawned army will be haphazard at best, however you can help it along a bit. You could script in Hannibal's movement by teleporting that army to specific places over a period of turns. This would simulate his progression into Italy and can actually give you a feel of Hannibal being sly and unstoppable, since you simply cant just block the path.
    Last edited by Xurr; 06-16-2009 at 00:14.

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