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  1. #1

    Default Re: EXTREMELY lucky battle

    Quote Originally Posted by Fisherking View Post
    I don’t know for sure, but I think there have been some recent changes made, at least to the naval portion. Undocumented or not…

    My small ships have been having trouble staying out of the way of galleons. More ships seem to be blowing up. The speed of the fast forward seems a bit slower. My machine is running high temperatures and having more trouble.

    I have never run hot on naval battles before but I sure am now. In fact the whole game seems to be lagging more, and I have not changed anything…

    It seems like steam feed me something when I was loading a few of days ago but it is hard to say.

    Has anyone else noticed any differences?
    Maybe because it is summer and it is warmer in your house?


  2. #2
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: EXTREMELY lucky battle

    Quote Originally Posted by Belgolas View Post
    Maybe because it is summer and it is warmer in your house?
    No, I have been monitoring the machine temperatures and performance for months now. It is not the ambient temperatures but machine performance that has changed.

    The units are acting differently also…what is that?


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
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  3. #3
    Member Member Didz's Avatar
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    Default Re: EXTREMELY lucky battle

    Quote Originally Posted by Fisherking View Post
    The units are acting differently also…what is that?
    Funny you should say that, I've noticed changes in the way the units behave in battle too, but I've just installed 'The Rights of Man' mod so I just put it down to that.

    I've certainly noticed that infantry are moving much slower now, and the AI doesn;t charge them around at high speed constantly. It also seems to be making much more deliberate and orgnaised attacks on my battle lines now, instead of being obsessed with rushing units round my flanks and suiciding on my artillery. I even had three batteries of enemy artillery firing at my troops instead of my guns the other night, which is really unusual.
    Last edited by Didz; 06-11-2009 at 14:01.
    Didz
    Fortis balore et armis

  4. #4
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: EXTREMELY lucky battle

    Quote Originally Posted by Didz View Post
    Funny you should say that, I've noticed changes in the way the units behave in battle too, but I've just installed 'The Rights of Man' mod so I just put it down to that.

    I've certainly noticed that infantry are moving much slower now, and the AI doesn;t charge them around at high speed constantly. It also seems to be making much more deliberate and orgnaised attacks on my battle lines now, instead of being obsessed with rushing units round my flanks and suiciding on my artillery. I even had three batteries of enemy artillery firing at my troops instead of my guns the other night, which is really unusual.
    Ah ha,

    maybe they have snuck in the patch!!

  5. #5
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: EXTREMELY lucky battle

    Quote Originally Posted by AussieGiant View Post
    Ah ha,

    maybe they have snuck in the patch!!
    It is more like they make changes to the old patch without saying…it is so quick you never see the download but you can see a result.

    The change to steamships was done that way….I can’t think of what else.

    But now ships are exploding much more often…which is not all that good by the way!!!

    I blew up a galleon in decent shape with a 5th rate at medium range…and I mean a standard 5th rate not a heavy with 24 lb. guns… I was outside the blast area but was it a big bang!

    Movement is changed and the game code is leaking and causing lagging, more frequent CTDs and heating of the hardware.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

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