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  1. #1
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Blood lines

    I don't even look at adoptees, automatically reject them all. To be honest I'm not really sure why.

  2. #2
    Member Member Havok.'s Avatar
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    Default Re: Blood lines

    Quote Originally Posted by johnhughthom View Post
    I don't even look at adoptees, automatically reject them all. To be honest I'm not really sure why.
    Once playing as Koinon Hellenon, i used to accept mostly of the good FM for adoptions, result

    my spartan bloodline eventually died, and the destiny of the empire passed to foreign hands, the sons of the adopted dudes(Which weren't -that- bad, but i mean, no royal blood on the leadership, no fun)

    (Yah, there were a athen bloodline too, but it sucked balls)


    Never ever again i accepted adoptions, unless i was playing as factions that its FM's weren't very good at managment, i then accept one or two for administrating the wealthy cities.



    PS: One time i was playing as the Lusos, i tried to kill every FM that had bad traits(usually the grandsons of Tantalos)

    making them go berseker against rebel armies, and hoping they would die on the situation, or win and get insane traits





    Spoiler Alert, click show to read: 
    They usually died





    lol

    XD
    Last edited by Havok.; 06-13-2009 at 15:10.
    Ser mineiro é, antes de tudo, um estado de espírito.

    El bien perdido


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  3. #3
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Blood lines

    When I have money and they have good stats too, I usually accept them, someone has to control my 'colonies' afterall. :P
    Spoiler Alert, click show to read: 



    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
    Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary

  4. #4

    Default Re: Blood lines

    If they have good traits I accept them although ususally only as governors...
    Only my FMs are allowed to command troops on the field of battle. Sometimes I even end up deciding who should be the new leader according to his victories and capabilities.
    “Save us, o Lord, from the arrows of the Magyars.” - A prayer from the 10th century.




  5. #5
    Strategos Autokrator Member Vasiliyi's Avatar
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    Default Re: Blood lines

    They have to be S/C/V for me to accept them in my romani campaign. Im ok if they fear blood, (too many Romans fear blood) because ill just send them to a school for 4 years. They end up being pretty good governors.

    In my recent AS campaign, I found that I got a couple good adoptees and I quickly accepted. But if they aren't S/C/V, they aint marrying one of my daughters.

    4x
    1x

  6. #6
    Guest Aemilius Paulus's Avatar
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    Thumbs up Re: Blood lines

    Forget Vigorous, that is about the most useless of the six primary traits, along with Loyal/Disloyal (usually, as AI does not normally go bribe-happy). Sharp and Charimatic is all that matters. Unselfish is also nice, as there are quite a bit of vices you can get in EB. Pessimistic matters a bit, but if you are careful, most of your generals will not go worse than Gloomy.

    Note that there are 6 levels of most primary traits, including Intelligence and Charisma as witnessed in this excerpt of EDCT:
    Code:
    ;------------------------------------------
    ; Section: EUROPA BARBARORUM  Primary Traits
    ;------------------------------------------
    ;------------------------------------------
    ;Trait: NaturalIntelligence
    ; o Far_Below_Average_Intelligence (1)
    ; o Below_Average_Intelligence (2)
    ; o Average_Intelligence (3)
    ; o Naturally_Sharp (4)
    ; o Naturally_Intelligent (5)
    ; o Natural_Genius (6)
    
    Trait NaturalIntelligence
        Characters family
        Hidden
        NoGoingBackLevel 7
        AntiTraits NaturalIgnorance
    
       Level Far_Below_Average_Intelligence
            Description Far_Below_Average_Intelligence_desc
            EffectsDescription Far_Below_Average_Intelligence_effects_desc
            Threshold  1
    
    
        Level Below_Average_Intelligence
            Description Below_Average_Intelligence_desc
            EffectsDescription Below_Average_Intelligence_effects_desc
            Threshold  2
    
    
        Level Average_Intelligence
            Description Average_Intelligence_desc
            EffectsDescription Average_Intelligence_effects_desc
            Threshold  3
    
    
        Level Naturally_Sharp
            Description Naturally_Sharp_desc
            EffectsDescription Naturally_Sharp_effects_desc
            Threshold  4
    
    
        Level Naturally_Intelligent
            Description Naturally_Intelligent_desc
            EffectsDescription Naturally_Intelligent_effects_desc
            Threshold  5
    
    
        Level Natural_Genius
            Description Natural_Genius_desc
            EffectsDescription Natural_Genius_effects_desc
            Threshold  6
    
    
    ;Mod: EBMod001 - 4/15 : primary trait NaturalIntelligence
    ;------------------------------------------
    Trait NaturalIgnorance
        Characters family
        Hidden
        AntiTraits NaturalIntelligence
    
        Level NaturalIgnorance
            Description Hidden_desc
            EffectsDescription Hidden_effects_desc
            Threshold  1
    
    
    ;Mod: EBMod003 - 4/15 : primary antitrait
    ;------------------------------------------
    ;Trait: NaturalCharisma
    ; o Far_Below_Average_Charisma (1)
    ; o Below_Average_Charisma (2)
    ; o Average_Charisma (3)
    ; o Above_Average_Charisma (4)
    ; o Good_Charisma (5)
    ; o Great_Charisma (6)
    
    Trait NaturalCharisma
        Characters family
        Hidden
        NoGoingBackLevel 7
        AntiTraits NaturalDullness
    
       Level Far_Below_Average_Charisma
            Description Far_Below_Average_Charisma_desc
            EffectsDescription Far_Below_Average_Charisma_effects_desc
            Threshold  1
    
    
        Level Below_Average_Charisma
            Description Below_Average_Charisma_desc
            EffectsDescription Below_Average_Charisma_effects_desc
            Threshold  2
    
    
        Level Average_Charisma
            Description Average_Charisma_desc
            EffectsDescription Average_Charisma_effects_desc
            Threshold  3
    
    
        Level Above_Average_Charisma
            Description Above_Average_Charisma_desc
            EffectsDescription Above_Average_Charisma_effects_desc
            Threshold  4
    
    
        Level Good_Charisma
            Description Good_Charisma_desc
            EffectsDescription Good_Charisma_effects_desc
            Threshold  5
    
    
        Level Great_Charisma
            Description Great_Charisma_desc
            EffectsDescription Great_Charisma_effects_desc
            Threshold  6
    
    
    ;Mod: EBMod005 - 4/15 : primary trait

  7. #7
    The Naked Rambler Member Roka's Avatar
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    Default Re: Blood lines

    i usually accept them if i play as the romani, and they have S/C/V, but as other factions I only accept them if the royal bloodline is already safe

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