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Thread: Successor game rules, draft one.

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    Senior Member Senior Member econ21's Avatar
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    Default Re: Successor game rules, draft one.

    Quote Originally Posted by TinCow View Post
    Yes, having the Chancellor be your ally is crucial during a Civil War and it was intentionally created that way. ...
    Ok, that's very illuminating. I am a little worried that creating a very powerful strategy like this might distort the game. Now people have seen Ignoramus do it so successfully, there may be a scramble to repeat the trick and make civil war the focus of the game from the outset. I'm not sure that is wise given the problems we have implementing PvP mechanics (not to mention my personal tilt towards cooperative rather than competitive play). I wonder if we should muddy the waters a bit so that "get a Chancellor, then declare civil war" is not guaranteed to be so effective next time? One possibility would be to introduce some kind of "loyalty test" mechanic with units - so that some units may defect or desert from an army. The likelihood of such attrition could depend on the political balance of power. That might make the Chancellor's mega army less likely to conquer all, if he lacks political support.

    I guess one basic question to ask is why do we want civil wars in the game? We did not allow for them in the WotS and KotR rules and only really used them to make the bring the game to a conclusion. A good reason for allowing for civil wars is to deal with massive divisive conflicts that get so heated, they can only be resolved by war. The English Civil War and the American Civil War are examples of such things. An additional reason would be for allowing for more minor disputes etc between nobles, but I am not convinced that is the way to go (hence the duelling idea). If we just want civil wars to be "big", we could require some political prerequisite - e.g. only Dukes or higher can declare civil war. That also might be a good way of allowing for some but not all lesser disputes. Personally, I think the competition between players is more fun when done via politicking and jockeying for influence rather than engaging in open warfare.

    While talking of declaring war, what are the rules about declaring wars on (edit) civil foreign powers? I see the King can do - is it only the King? Or can the Senate vote for a war?
    Last edited by econ21; 07-04-2009 at 10:31.

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