Results 1 to 3 of 3

Thread: Adding Watch Towers to the Campaign Map

  1. #1

    Default Adding Watch Towers to the Campaign Map

    Is there a way to add watch towers to the campaign map so that they are there from the beginning of the game? I would like to add a few of these in certain strategic locations to influence the AI's priority of attack. If the AI had greater visibility of certain possibilities due to these watch towers I believe the AI would make better decisions as to what regions it should be invading.
    V/R,

    CPT Worsham

  2. #2

    Default Re: Adding Watch Towers to the Campaign Map

    Sure. They go near the end of descr_strat.txt, after faction_relations, but before the script line at the very end (if there is one). It's just watchtower x y, where x and y are strategy map coordinates. See BI's descr_strat for an example.
    RTR VII Developer

  3. #3

    Default Re: Adding Watch Towers to the Campaign Map

    HouseOfHam,

    You are the man. Thanks!!!
    V/R,

    CPT Worsham

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO