I seem to recall we've had this discussion every title and each time come up with the same solution.
MP needs to be detached from SP
In an MP game you really do want two similar armies so that the only difference comes in how you use the armies.
you dont want it to become a competition to see who can spam the cheesiest units
MP needs to be able to be 'balanced' independently of SP.
in SP you want different rosters and elite forces etc
But in MP the whole philosophy is different
I dont want to have to know every unit of every roster so that if my opponent picks a certain nation I need to know hes going to spam head throwing amazons or flaming pigs
Yes if you want MP to become about who can spam cheesey tactics to win, hey who knew those US rifles could hips before someone used it to ambush your general. Then everyone is doing it, need a new cheezy tactic
To some extent you want to eliminate the units as a factor, have a level playing field. In STW you could count on a certain army makeup, the only factor was did you think it would rain which if you brought guns could ruin you, that and the obligatory monk rush army. Progressively the Mo units crowd has been the one heard and the game ceased to become about tactics and became all about cheezy unit spam.
This results in a short lived MP community, you try it out, find out everyone is using some cheezy tactic to win, and soon leave for another game - this is the result of pandering to the insta gratification vocal mob.
Bottom line
SP and MP are totally different games and need to be treated as such
MP needs certain tweaks to make it compeditive and balanced so anyone feels they could win or stand an 'even chance' - this would wreck SP and visa vie changes to make SP better will destroy MP
GAH
Bookmarks