Haha...
My win 7 installation kicked the bucket a few weeks ago and I hadn't reinstalled since then... Did so yesterday and have only managed to get pissed off and utterly astonished that I have actually played a campaign for more than 100 turns without going insane.
Post patch 1.3 I still see the following happen:
Splitting a fleet with trading ships in it made one fleet landlocked at sea, splitting it another way did not make it landlocked.
The game still crashes to desktop when selecting random things on the map, mostly fleets or ports containing fleet. Adding ships to a "cursed" fleet solved this issue once for me. Some fleets stopped being cursed after the patch, others became cursed after a battle. One enemy fleet made my game crash when clicking on it. Unbelievable. These CTDs alone make this game barely playable at all. I have to save before even clicking on things, several times per turn because at any time the game may decide to crash.
Update: Now moving a selectable fleet also crashes the game.
New weirdness:
AI seems to actually abandon occupied buildings when under siege now, but of course this only results in two piece-meal attacks on your line. A poor treatment of the symptom instead of treating the disease. You have to teach the AI to evaluate the presence of artillery...
Also, what has happened to artillery? I have fired on artillery with entire regiments without killing a single man, and then suddenly, from musket fire, a cannon is destroyed and four men die simultaneously? I've had dead on hits with artillery not kill anyone? Gah? Maybe I didn't see what I think I did, but something is seriously awry here!
Well, thanks for the shiny units, I guess?
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