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Thread: Twitter discussion

  1. #2071

    Default Re: Twitter discussion

    Quote Originally Posted by Moros View Post
    Attachment 11210
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    Thank you very much! They look great! Nasty professional archer-spearmen, akin to the persian immortals of old! I´m quite curious about how saba will turn out in EB2, I had some nice fun with them in EB1 due to their unique playing style but it seems that EB2 its going even further, no native cavalry and lots of crazy archer spearmen! Seems deliciously insane I wonder how balanced they will be compared to other factions (though I gess it would make sense if they are very dependent on mercs and regionals if the player decides to go expantionist out of arabia).

    Btw, when did arabs became so proeficient with swords as they will be in islamic times (I´m thinking about Broken Crescent´s Immanate of Oman for example)? I suppose that later than the EB timeframe?

    Finish new chariot models and animations. ~Tux
    Yay, chariots, I love chariots! Also curious about how they will play in EB2, the only experience that I have with chariots in M2TW is with the Sundering mod where realism isnt properly the main focus :P

    Time to start on a true monster of a government; the Getae. It's BIG - Haithabas
    Never been much of a fan of the Getai but I´m quite interested to see what will come out of this.

    Sorry to see you go, but a big thanks to Ulises and Asturian for all the help in researching the Arevaci these past months - Brennu
    Thank you for contributing to EB! Or should I say Muchas Gracias?
    Last edited by LusitanianWolf; 11-07-2013 at 00:44.



  2. #2072
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Twitter discussion

    How are you piecing together the Dacian government? I don't think there is much evidence exists of how it worked and what exists no one can read.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  3. #2073
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by LusitanianWolf View Post
    Thank you very much! They look great! Nasty professional archer-spearmen, akin to the persian immortals of old! I´m quite curious about how saba will turn out in EB2, I had some nice fun with them in EB1 due to their unique playing style but it seems that EB2 its going even further, no native cavalry and lots of crazy archer spearmen! Seems deliciously insane I wonder how balanced they will be compared to other factions (though I gess it would make sense if they are very dependent on mercs and regionals if the player decides to go expantionist out of arabia).

    Btw, when did arabs became so proeficient with swords as they will be in islamic times (I´m thinking about Broken Crescent´s Immanate of Oman for example)? I suppose that later than the EB timeframe?
    There are some depictions of swords from ancient Yemen, but they appear to have been rare, though appear of high quality. However it is indeed Oman were most finds of swords have been made. These include medium and shorter swords, especially in older times, but also seem to have been influenced much by the persians and later especially the parthians/sassanids. By the later stage of our time period longswords weren't uncommon at sites such as Ed-dur and Mleiha. Phillip the Arab, the Roman emperor, has been depicted wearing a typical Arabian longsword, in which the hilt is angled. The latter thing seemed to have possibly also spread towards the West South Arabian cultures. The latter, especially the Hadramawt seemed to have been under great Indian influence as well.

    The Sabaean Bodyguards will feature longswords. But as the spear seems to have been the most common weapon we chose it for both Khamis, of which dipictions mainly feature the spear and bow, and for the nobles unit. The Sabaeans did use mercenaries. Records show both recruitment from more northern and bedouin tribes and ethiopian tribes from across the sea. There is even evidence for a small standing and professional army of trained bedouins that was garrisoned at Maryab. Obviously we'll try to feature all these elements in future versions of EB. They will lack factional cavalry or camelry. But obviously they will be able to recruit those from their nomadic neighbours. We also have planned a special cavalry unit in the future to be recruited at Mleiha. One that shows hellenistic and Persian influence.

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  4. #2074

    Default Re: Twitter discussion

    Quote Originally Posted by Moros View Post
    Attachment 11210
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    That's a bit strange. I expected some turbans. Is that just a fluke or has the unit's armour been upgraded? (Or maybe it's a reformed unit?)

    And the unit cards seem reflected over the y axis.

    They will lack factional cavalry or camelry. But obviously they will be able to recruit those from their nomadic neighbours.
    Do you mean as mercenaries? From what I've read, the Sabeans were heavily dependent on tribal levies. If the only light, desert troops available are mercenaries, the cost may prohibit heavy recruitment.
    Last edited by Rex Somnorum; 11-09-2013 at 01:25.

  5. #2075

    Default Re: Twitter discussion

    Presumably you can recruit from the MIC building of provinces which have a nomadic populace rather than the settled Sabaeans.

  6. #2076
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Rex Somnorum View Post
    That's a bit strange. I expected some turbans. Is that just a fluke or has the unit's armour been upgraded? (Or maybe it's a reformed unit?)

    And the unit cards seem reflected over the y axis.



    Do you mean as mercenaries? From what I've read, the Sabeans were heavily dependent on tribal levies. If the only light, desert troops available are mercenaries, the cost may prohibit heavy recruitment.
    Tribal levies were a part of Sabaean armies, certainly. But most of these tribes (which is technically not the correct term) were not nomadic. People forget that the Sayhad cultures, were not nomadic but sedentary and agricultural. Not at all "desert people".

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  7. #2077

    Default Re: Twitter discussion

    Quote Originally Posted by Moros View Post
    (...)
    The Sabaean Bodyguards will feature longswords. But as the spear seems to have been the most common weapon we chose it for both Khamis, of which dipictions mainly feature the spear and bow, and for the nobles unit(...)
    Thank you for your extensive reply Moros! Its allways great to learn more! As expected Saba will be very interesting to play indeed (but I bet that can be said of all factions, at least on later releases). I'm quite happy to know that the Saba are going to have a different Bodyguard unit cause I though the Nobles were going to fill that role, but It allways great to know that they are going to have one more different elite (and certainly impressive looking) unit.


    Quote Originally Posted by Rex Somnorum
    That's a bit strange. I expected some turbans. Is that just a fluke or has the unit's armour been upgraded? (Or maybe it's a reformed unit?)

    And the unit cards seem reflected over the y axis.
    I think you may be confusing them (the khamis, professional soldiers) with the nobles who were in the Arabia preview and are also archer-spearmen but with scale mail and some have red turbans. Awesome unit!
    And I gess that one of the unit cards is a placeolder.


    Meaningwhile, more great news!
    A big thank you once again to sirtim for producing yet another fine Iberian province description: Carpetania - Brennus
    Arevaci industry complex description finished. Governments aside, ALL the building descriptions for ALL the Celts are done! - Brennus
    Thank you to Florianus for his art work depicting Gallic Argoi!
    New, improved ponies for the British chariots and drivers depicted as Caesar described in De Bello Gallico - Tux
    After much frustration, a breakthrough with settlements! In addition to Nomadic and Barbarian we now have our first Greek houses - Kull
    Working to overcome technical problems. Siege battles and siege engines working for more settlements - V.T. Marvin
    Discussing options for a unique Celtiberian government system with V.T. Marvin - Brennus
    Last edited by LusitanianWolf; 11-10-2013 at 22:48.



  8. #2078

    Default Re: Twitter discussion

    Quote Originally Posted by LusitanianWolf View Post
    And I gess that one of the unit cards is a placeolder.
    Both of them, in fact. They each have red turbans. I'm not sure I'm comfortable with two very similar units for the same faction though. It seems like a waste of a slot. Perhaps if the nobles carried swords instead of spears, it would be worth it.

    Is there any evidence to support a sword-armed unit? I know swords are status weapons in most societies, pre-Islamic Arabia included.

  9. #2079

    Default Re: Twitter discussion

    Quote Originally Posted by Rex Somnorum View Post
    Both of them, in fact. They each have red turbans. I'm not sure I'm comfortable with two very similar units for the same faction though. It seems like a waste of a slot. Perhaps if the nobles carried swords instead of spears, it would be worth it.
    Then by the same reasoning all the hellenistic factions should have only one phalangitai unit, the steppe faction should only get one horse archer unit the romans should only get one gladius and scutum heavy infantry unit (no reforms, waste of slots), and the non hellenistic european factions should all get the same spear unit called "Barbarian Warband" since they are all a bunch of haf-naked crazies. Seems genious and then we would have free slots for Burning Pigs, Arcanii and Rocket launching Velociraptors.
    Last edited by LusitanianWolf; 11-11-2013 at 00:29.



  10. #2080
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Rex Somnorum View Post
    Both of them, in fact. They each have red turbans. I'm not sure I'm comfortable with two very similar units for the same faction though. It seems like a waste of a slot. Perhaps if the nobles carried swords instead of spears, it would be worth it.

    Is there any evidence to support a sword-armed unit? I know swords are status weapons in most societies, pre-Islamic Arabia included.
    The Khamis wear leather/padded armour, simple conicle helmets, bows and small to medium round shields (early period)
    The Bodyguards and Nobles wear much more fancy clothes and helmets, about half wear scale armour. Bodyguards have longswords and bows, nobles bows and spears. Then there are simply archers (representing the tribal levies) and light spearmen (representing the Sabaean shab specific militia). Those are the main factional units at the moment. Though Ethiopians and some nomadic units are already in as well, which significantly diversifies their armies.

    Units that top the list for the Sabaeans for the future include nomadic infantry (light archer spearmen and axemen) and trained bedouins (medium axemen, possibly with javelins). Adding camelry and later also other more exotic Arabian units (such as persian-Hellenistic-Arabian lancers, East Arabian swordsmen, Hadramawt nobles, highland warriors,...). Possibly we'll have a late khamis unit as well. These should differ quite a bit from the current ones (medium swords and oblong shields are possible).

    At this point only a small selection of units could be made. The most representative ones and important ones from every branch were chosen. Spear and bow were the gladius and pila of the Sabaean army, the Khamis their legionnaires.

    a comparison:
    Click image for larger version. 

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    (And yes the unit card for the Khamis is a placeholder at this instant)

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  11. #2081

    Default Re: Twitter discussion

    Quote Originally Posted by Moros View Post
    Click image for larger version. 

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    Hum, I'm curious about the unit in the background, ethiopian archers by any chance?



  12. #2082

    Default Re: Twitter discussion

    Beautiful!!


  13. #2083
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by LusitanianWolf View Post
    Hum, I'm curious about the unit in the background, ethiopian archers by any chance?
    I think Sabaean bodyguards, but its difficult to tell because of the size of the guys and picture quality.

  14. #2084

    Default Re: Twitter discussion

    Quote Originally Posted by LusitanianWolf View Post
    Then by the same reasoning all the hellenistic factions should have only one phalangitai unit, the steppe faction should only get one horse archer unit the romans should only get one gladius and scutum heavy infantry unit (no reforms, waste of slots), and the non hellenistic european factions should all get the same spear unit called "Barbarian Warband" since they are all a bunch of haf-naked crazies. Seems genious and then we would have free slots for Burning Pigs, Arcanii and Rocket launching Velociraptors.
    Your objection would have validity if the game allowed an unlimited number of units and the Sabean army was as well documented as the Roman or Hellenistic militaries. Two practically identical units for the same faction are pointless unless the recruitment range/area or level/type of MIC differs.

    @Moros

    Thank you for the clarification.

  15. #2085

    Default Re: Twitter discussion

    All Celtic, Celtiberian and Bosporan farm descriptions added to the game - V.T. Marvin
    Concepting new units: Belgic Medium Cavalry - Brennus
    Pretty excited about the last posts by the way. Fixing the sieges for the new walls was one of the major issues you guys were struggling with, IIRC. Also: these government systems clearly will be very unique and deep, seeing the amount of work there is put into them. And as a finishing thought: great that the settlements are continuously worked with. Though I guess this doesn't mean the 'Nomadic' and 'Barbarian' settlement buildings are finished?

  16. #2086

    Default Re: Twitter discussion

    Did moros not just Point out that one of them IS going to use swords? I know the Argument still stands as this is about principles but in this particular case it's a legit decision.
    "Who fights can lose, who doesn't fight has already lost."
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  17. #2087

    Default Re: Twitter discussion

    I just hope this new unit would not delay the release


  18. #2088
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Ailfertes View Post
    Though I guess this doesn't mean the 'Nomadic' and 'Barbarian' settlement buildings are finished?
    Unfortunately they are still WIPs. However, from acorns mighty oaks.... or oppida.



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  19. #2089
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Stath's View Post
    I just hope this new unit would not delay the release
    The unit department has always been producing steadily thanks to some awesome artist and hard workers. And of course you don't have as many bugs, nor does problems with one unit mean others can't be made. Hence they finished the preset list of units before the deadline.

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  20. #2090

    Default Re: Twitter discussion

    The work being done is just amazing. Hell, not so long ago there weren't even plans to replace the buildings. I'm positive the first roster will be amazing, and we'll just have to have some patience waiting for these guys:

    Working on scythed chariots for the Arche Seleukia. - Tux
    (I don't like chariots anyway )

  21. #2091

    Default Re: Twitter discussion

    Concerning the most recent picture, i must question the historical accuracy.
    Did the etruscans use the latin alphabet at 270 bc?
    And from where did you get the source for the iconography?

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  22. #2092
    Member Member paullus's Avatar
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    Default Re: Twitter discussion

    We're basing it off a monument from Spring Break Populonium, dated first quarter of the 3rd century BC. It's a bit off, though: in the ancient evidence he wore aviators.
    "The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios

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  23. #2093

    Default Re: Twitter discussion

    Doing some in depth research to find the reason some siege battles are prone to CTDs - Kull
    Working with V.T. Marvin on the Nabatean government system - Moros
    Hooray! Very interested in the Nabateans, I have come to learn a lot more about them lately.

    Balancing unit stats - V.T. Marvin
    Thanks to the work of bovi, we have identified the cause of the Siege Battle CTDs. Greek houses added to EBII and working - Kull
    Tidying up the final descriptions for the Romans and Bosporan Kingdom by adding short descriptions to them - Gaius Scribonius Curio
    Adding region specific Celtic temples to account for those deities not used in faction temples. For example Lenus of the Treveri - Brennus
    General conclusion: testing phase, it seems!

  24. #2094

    Default Re: Twitter discussion

    Ja, we have a flood of news!


  25. #2095

    Default Re: Twitter discussion

    Typhon on Etruscan aspis is fihished! As well six others motives -nazgool pic.twitter.com/l3SSHpfhLO
    Looking good!
    Short building descriptions for the Celts added to the game. So now you know what your building when you play - V.T. Marvin
    Have just discovered that a slight change in screen resolution greatly improves the speed and appearance of EBII - Moros
    Testing phase indeed.
    Along with Celtic, Nomad and Greek buildings we now have our first Roman ones too. - Kull
    Plural? This is going quite fast!

  26. #2096

    Default Re: Twitter discussion

    Narrowing down the list of remaining tasks for the Lugiones with paullus and cmacq - Haithabas
    Short descriptions for Roman and Bosporan Kingdom buildings added to EBII - V.T. Marvin
    EB team is on berserker mode! I gess closed testing is nigh and public realease is not that far away anymore (a few months)!!



  27. #2097

    Default Re: Twitter discussion

    The amount of work these guys are putting into the mod... Simply astounding.

  28. #2098
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by LusitanianWolf View Post
    EB team is on berserker mode!
    This is it. the amount of work they are dedicating to this project is awesome.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  29. #2099
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Twitter discussion

    Doing some in depth research to find the reason some siege battles are prone to CTDs - Kull
    I wish CA tried to copy this aspect of EB.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  30. #2100

    Default Re: Twitter discussion

    I think that the fact that they are close to the first public beta release is motivating for the team :). After all, after countless hours spent on the project, they must dying to show us the results.

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