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  1. #1

    Default Re: Twitter discussion

    Quote Originally Posted by Rex Somnorum View Post
    Both of them, in fact. They each have red turbans. I'm not sure I'm comfortable with two very similar units for the same faction though. It seems like a waste of a slot. Perhaps if the nobles carried swords instead of spears, it would be worth it.
    Then by the same reasoning all the hellenistic factions should have only one phalangitai unit, the steppe faction should only get one horse archer unit the romans should only get one gladius and scutum heavy infantry unit (no reforms, waste of slots), and the non hellenistic european factions should all get the same spear unit called "Barbarian Warband" since they are all a bunch of haf-naked crazies. Seems genious and then we would have free slots for Burning Pigs, Arcanii and Rocket launching Velociraptors.
    Last edited by LusitanianWolf; 11-11-2013 at 00:29.



  2. #2

    Default Re: Twitter discussion

    Quote Originally Posted by LusitanianWolf View Post
    Then by the same reasoning all the hellenistic factions should have only one phalangitai unit, the steppe faction should only get one horse archer unit the romans should only get one gladius and scutum heavy infantry unit (no reforms, waste of slots), and the non hellenistic european factions should all get the same spear unit called "Barbarian Warband" since they are all a bunch of haf-naked crazies. Seems genious and then we would have free slots for Burning Pigs, Arcanii and Rocket launching Velociraptors.
    Your objection would have validity if the game allowed an unlimited number of units and the Sabean army was as well documented as the Roman or Hellenistic militaries. Two practically identical units for the same faction are pointless unless the recruitment range/area or level/type of MIC differs.

    @Moros

    Thank you for the clarification.

  3. #3

    Default Re: Twitter discussion

    All Celtic, Celtiberian and Bosporan farm descriptions added to the game - V.T. Marvin
    Concepting new units: Belgic Medium Cavalry - Brennus
    Pretty excited about the last posts by the way. Fixing the sieges for the new walls was one of the major issues you guys were struggling with, IIRC. Also: these government systems clearly will be very unique and deep, seeing the amount of work there is put into them. And as a finishing thought: great that the settlements are continuously worked with. Though I guess this doesn't mean the 'Nomadic' and 'Barbarian' settlement buildings are finished?

  4. #4

    Default Re: Twitter discussion

    Did moros not just Point out that one of them IS going to use swords? I know the Argument still stands as this is about principles but in this particular case it's a legit decision.
    "Who fights can lose, who doesn't fight has already lost."
    - Pyrrhus of Epirus

    "Durch diese hohle Gasse muss er kommen..."
    - Leonidas of Sparta

    "People called Romanes they go the House"
    - Alaric the Visigoth

  5. #5

    Default Re: Twitter discussion

    I just hope this new unit would not delay the release


  6. #6
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Stath's View Post
    I just hope this new unit would not delay the release
    The unit department has always been producing steadily thanks to some awesome artist and hard workers. And of course you don't have as many bugs, nor does problems with one unit mean others can't be made. Hence they finished the preset list of units before the deadline.

    Member thankful for this post:



  7. #7

    Default Re: Twitter discussion

    The work being done is just amazing. Hell, not so long ago there weren't even plans to replace the buildings. I'm positive the first roster will be amazing, and we'll just have to have some patience waiting for these guys:

    Working on scythed chariots for the Arche Seleukia. - Tux
    (I don't like chariots anyway )

  8. #8
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Ailfertes View Post
    Though I guess this doesn't mean the 'Nomadic' and 'Barbarian' settlement buildings are finished?
    Unfortunately they are still WIPs. However, from acorns mighty oaks.... or oppida.



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