We're basing it off a monument from Spring Break Populonium, dated first quarter of the 3rd century BC. It's a bit off, though: in the ancient evidence he wore aviators.
We're basing it off a monument from Spring Break Populonium, dated first quarter of the 3rd century BC. It's a bit off, though: in the ancient evidence he wore aviators.
"The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios
Doing some in depth research to find the reason some siege battles are prone to CTDs - KullHooray! Very interested in the Nabateans, I have come to learn a lot more about them lately.Working with V.T. Marvin on the Nabatean government system - Moros
Balancing unit stats - V.T. MarvinThanks to the work of bovi, we have identified the cause of the Siege Battle CTDs. Greek houses added to EBII and working - KullTidying up the final descriptions for the Romans and Bosporan Kingdom by adding short descriptions to them - Gaius Scribonius CurioGeneral conclusion: testing phase, it seems!Adding region specific Celtic temples to account for those deities not used in faction temples. For example Lenus of the Treveri - Brennus![]()
Looking good!Typhon on Etruscan aspis is fihished! As well six others motives -nazgool pic.twitter.com/l3SSHpfhLO
Short building descriptions for the Celts added to the game. So now you know what your building when you play - V.T. MarvinTesting phase indeed.Have just discovered that a slight change in screen resolution greatly improves the speed and appearance of EBII - Moros
Plural? This is going quite fast!Along with Celtic, Nomad and Greek buildings we now have our first Roman ones too. - Kull
Narrowing down the list of remaining tasks for the Lugiones with paullus and cmacq - HaithabasEB team is on berserker mode! I gess closed testing is nigh and public realease is not that far away anymore (a few months)!!Short descriptions for Roman and Bosporan Kingdom buildings added to EBII - V.T. Marvin![]()
The amount of work these guys are putting into the mod... Simply astounding.
I wish CA tried to copy this aspect of EB.Doing some in depth research to find the reason some siege battles are prone to CTDs - Kull
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
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