win battles with as little casualties as possible, then replace the casualties asap... hopefully the new guys don't dilute the unit's overall exp.
Well units get exp from killing enemy units (killing routing troopers only gives about 1/4 of the value for killing troopers still fighting). As said before you should avoid loses aswell - reatraining ads raw recruits to your forces who take down the average expereicen of the unit.
In my experience the best units to get exp are horse archers since they sometimes manage to kill an entire unit whitout routing them so they get the max out of every soldier.
For melee units: keep the safe or use Phalanxes (although most of the time they tire and pin down the enemy rather then kill them. I suspect hard dying units like Gaesatae should be able to get some exp in melee, but I'm not sure...
“Save us, o Lord, from the arrows of the Magyars.” - A prayer from the 10th century.
Does anyone know how much xp soldiers "fighting to the death" are worth? I notice they don't fight as well as troops that haven't hit the routing mark... Wasn't sure if they counted as fighting or routing troops for experience.
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Kermit's made a TWS2 guide? Oh, the other frog....
They're still counted as routed, they just don't have anywhere to rout to.
All men will one day die, but not every man will truely live.
With Romans, it's quite easy to get chevrons against barbarians. Manipular formation and guard mode will help here. After a few battles your Hastatis and Principes will gain silver chevrons.
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Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary
Oddly enough, auto-resolving battles seems to get you chevrons far faster than you would if you commanded the battle yourself. Don't know why, and it may just be my imagination, but I doubt it.
All men will one day die, but not every man will truely live.
Auto-calc distributes experience to all units in a stack, a battle will give most to those units who kill the most, hence missle units often rack up lots of experiance.
Number of battles fought also counts even if a unit may not get to involved.
An exploit you can use is if you choose to retrain only do one unit at a time, and an even worse one is to use an experienced unit to bring others up to strength and then retrain it![]()
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