semi historical expansions and some house rules (only armies of certain composition and location and orders)

Then i did some helping of the factions
every turn i checked Seleukid, baktria, macedonia and epirus for unrest and i cheat myself money and buy the settlement of AI, cheat some more money and build some defense and happiness buildings then gift them back and taking off any money that i didnt gain. Doing this way, I happened to groom seleukid, ptolemaio, baktria, macedonia into empires that was stable and soon produced many good armies and fought huge armies.

Whats also special about my current campaign, Carthage, seleukid, ptolemaio, and macedonia has ARMIES that are well balanced (little levees for experianced armies with somewhat experianced regular and elites mixed in)

Currently fighting a war of attrituion (as romani) in northern italy. Even my roleplayed legions are having trouble at defending against endless stacks of troops attacking italy (north and south) , massalia, and iberia (1 allied legion defending).

its 243 BC and now, most of not all the factions are built up due to my micromanaging...
I'll post a few screenshots later but, what I did was generally build up the nations to the east and let them grow and control expansion and defense (move armies away from cities)...

also very wierd...... the AI is creating NAVIES (ptolemaio and carthage) and moving ARMIES with them... very wierd. (VH-M on RTW.exe)