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Thread: Carthaginian barracks

  1. #1
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Carthaginian barracks

    I recently got my brother into EB. He's started with a carthage campaign, i told him to take it as i'd never tried it and it seemed they'd be a bit easier to be since they start with a sizeable empire and no real enemies at the beginning. Now here's somehting i found a strange barracks with a description i've never seen. "Enables or disables reformed units (+-1 =disables) +-1"
    its called Basis Tsba'i Gadol. large contingency barracks or somehting like that. This has me stumped as I only play KH and celtic nations.
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    Member Member Valion's Avatar
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    Default Re: Carthaginian barracks

    I've seen that barracks many times with my spies in Africa, i've also been keen to know what it meant
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  3. #3
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Carthaginian barracks

    its in Siga
    'Who Dares WINS!' - SAS
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  4. #4
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Carthaginian barracks

    A little something I, personally, tend to refer to as the "siege reform". Long story short, it's a pretty arcane trick for controlling the availability date of certain units (those with their primary weapon type defined as "siege" in the SP EDU, specifically); also used with the Hellenistic cataphracts and a few other similar "late-era" units.
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    Member Member Cyclops's Avatar
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    Default Re: Carthaginian barracks

    I noticed that "+1/-1" note on a number of Karthi barracks in my current campaign (236 BC, defending in Capua, rolling toward Alexandria and tenatively touching the Pyranees).

    I also noticed I can build up to 4th level regional MIC's in Spain with a tupe II gov, but seemingly nowhere else. Handy for buiolding Loricati and Lanceraii so I guess that explains why it has been allowed...it is intentional, no?
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  6. #6

    Default Re: Carthaginian barracks

    Quote Originally Posted by Cyclops View Post
    I noticed that "+1/-1" note on a number of Karthi barracks in my current campaign (236 BC, defending in Capua, rolling toward Alexandria and tenatively touching the Pyranees).

    I also noticed I can build up to 4th level regional MIC's in Spain with a tupe II gov, but seemingly nowhere else. Handy for buiolding Loricati and Lanceraii so I guess that explains why it has been allowed...it is intentional, no?
    I'd assume it's intended to help compensate for the fact that Carthage can only build Type I & II's in a small handful of locations. The Iberian regionals are great, though, so it's not a huge drawback. Those Lancearii seem to last forever.

  7. #7
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Carthaginian barracks

    so what happens when my brother builds it? does he get new units or what?
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

  8. #8
    Member Member Cyclops's Avatar
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    Default Re: Carthaginian barracks

    Quote Originally Posted by option View Post
    I'd assume it's intended to help compensate for the fact that Carthage can only build Type I & II's in a small handful of locations. The Iberian regionals are great, though, so it's not a huge drawback. Those Lancearii seem to last forever.
    I think its an attempt to model 2 factors: 1. the Karthis had a major settlement at Mastia=New Carthage (which the devs wish to represent as a type 2 gov) and raised elite local troops (which require a level 4 MIC). As usual they seem to have acheived a decent balance within the engine's constraints. If RTW is the Matrix, these guys have built Babylon. Heh heh, geddit?

    Quote Originally Posted by Celtic_Punk View Post
    so what happens when my brother builds it? does he get new units or what?
    If I read the reforms FAQ right, he has to build 5 of those, take some target cities and wait until that late 3rd century date (was it 235 BC?). Then he gets the new troops (including sexy Iberian assaulters). Yee haw! Although I must say sacred band cav, African pikes and elite African assaulters are getting the job done for me. Except for that one time the Romans caught me on a wooded hillside .
    Last edited by Cyclops; 06-29-2009 at 03:43.
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  9. #9
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Carthaginian barracks

    aww shucks, if i don't have 4 campaign ongoing at the same time, i'd be tempted to start a Kardonechoi campaign right now....burn Barbaropolis BURN!

    ..oh wait, i can just read Vasi's AAR instead =D




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  10. #10
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Carthaginian barracks

    Sax, I'll burn Pella tonight just for that. Gotta get me some cattypults somehow... too I'm going to set the entire city alight!
    Last edited by Celtic_Punk; 06-29-2009 at 12:59.
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

  11. #11

    Default Re: Carthaginian barracks

    Quote Originally Posted by Celtic_Punk View Post
    Sax, I'll burn Pella tonight just for that. Gotta get me some cattypults somehow... too I'm going to set the entire city alight!
    Don't forget to burn Ambrakia aswell if you have the time! Althoug Rome/Barbaropolis does burn faster... and it looks a little better too
    Last edited by HunGeneral; 06-29-2009 at 13:50. Reason: Spelling
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  12. #12
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Carthaginian barracks

    u clearly want me to sing the anthems while performing 'surgery' with a kopis do u not?




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