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Thread: Multiple Sallies Mod ???

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    Member Member ARCHIPPOS's Avatar
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    Question Multiple Sallies Mod ???

    ok... so i've noticed that in EB MULTIPLE sallies in ONE turn are NOT possible...
    I remember though that in RTW you could do multiple sallies ...
    So my question is this: is there any way to restore the sallies status back to RTW???And should i expect any CTD's afterwards??? Thanks for advance for any answers
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Multiple Sallies Mod ???

    That was in RTW 1.3 if i still remember... in 1.5 the multiple sally is a bug, and get lost

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    Member Member ARCHIPPOS's Avatar
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    Default Re: Multiple Sallies Mod ???

    NOOOOOOOOOOOOOOOOOO!!! and i thought i would be saaaaaaaaafe behind my stone waaaaaaaaaaalls!!!
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

    Abandoned/Failed Campaigns: Aedui-Epeiros-Pontos-Saba-Saka Rauka-Sauromatae. (I'll be back though!)

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Multiple Sallies Mod ???

    Multiple sallies is an exploit don't you... just stick your slingers to walls and u get ur enemy decimated...

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    Member Member ARCHIPPOS's Avatar
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    Default Re: Multiple Sallies Mod ???

    I was used to reducing an army to almost nothing in just one turn... now i have to take the anguish of his troops actualy able to charge my walls every frigging turn!!! :( :( :(
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

    Abandoned/Failed Campaigns: Aedui-Epeiros-Pontos-Saba-Saka Rauka-Sauromatae. (I'll be back though!)

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    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Multiple Sallies Mod ???

    or you could spend your money on slingers and walls and a few hoplites and fight INside the city. you'll be unstoppable.
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    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Multiple Sallies Mod ???

    phalanxes and archers what you need. and of course a field army to support the besieged city.
    I mostly leave phalanxes and archers for garrison duty and I leave a reserve Horse archer army for patrolling to harass the enemy before they reach to the city if they were about to siege send them to the city then harass them in each turn.
    Last edited by Atraphoenix; 06-25-2009 at 14:51.



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    Member Member ARCHIPPOS's Avatar
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    Default Re: Multiple Sallies Mod ???

    toooooo late now :( :( :( those treacherous greedy fudges the Seleucids backstabed me :( ... i have my entire army deep into Indialand... all i have now inside Baktra is 2xfm'S,2xarcherspearmen and 2x arachosian mounted skirmishers( i trained them as elephant hunters and they got stuck inside the walls bc of the siege)... the first sally was fun i decimated his light infantry (jew boys and hillmen) with 1 casualty !!! hehehehe i don't think my army can do much against argyraspides though :( :( :(
    Last edited by Foot; 06-26-2009 at 01:01.
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

    Abandoned/Failed Campaigns: Aedui-Epeiros-Pontos-Saba-Saka Rauka-Sauromatae. (I'll be back though!)

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    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: Multiple Sallies Mod ???

    Quote Originally Posted by ARCHIPPOS View Post
    those treacherous greedy fucks the Seleucids backstabed me :( ... i have my entire army deep into Indialand... i decimated his light infantry (jew boys and hillmen)
    Ah well, I guess I can't blame him for political correctness.
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    Incorruptible Forest Manager Member Tristuskhan's Avatar
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    Default Re: Multiple Sallies Mod ???

    If you really need multiple sallies, try this trick: sally, save, reload the save, activate the script, sally again and so on.

    Much of an exploit but if you have a city acting as a chokepoint on a frontline you want stable for some time it's efficient.
    "Les Cons ça ose tout, c'est même à ça qu'on les reconnait"

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    Member Member ARCHIPPOS's Avatar
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    Default Re: Multiple Sallies Mod ???

    KICKASS!!! you just earned yourshelf a balloon ... Hell i'll even raise a honorary statue of you in Baktra as Hero-soter
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

    Abandoned/Failed Campaigns: Aedui-Epeiros-Pontos-Saba-Saka Rauka-Sauromatae. (I'll be back though!)

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    Member Member Knight of Heaven's Avatar
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    Default Re: Multiple Sallies Mod ???

    Or you can man up and fight the battle , and eventualy lose the city. then is only a matter of reconquer it.... belive me you will feel bad, for some time, but when you conquer it again you will feel wonderfull. just a hint to you never leave bording cities with out a proper garrisson, its only what you need.

    Also if you have a family member nearby that city, just go with him and by all mercs you can( if you have the monney) then its a matter to bring him near the besieged city, you can atack the enemy army or sail fourth, you will have precious reinforcements. i did this trick sometimes. when i was sieged when, and where i least expecting.
    Last edited by Knight of Heaven; 06-25-2009 at 18:46.

  13. #13
    Member Member ARCHIPPOS's Avatar
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    Default Re: Multiple Sallies Mod ???

    no family members around only my faction heir and THE most promising young FM ( with excellent brains/charisma/vigour and some cool traits already at age 18) inside ... i have become quite attached to those two guys actually...

    i know, i know !!! i should have guarded my city better but frankly it seemed like it was pretty safe... the Seleukids are in war with Pahlavas and Sakae so i thought ok western borders secured as everybody is pretty occupied with slaughtering eachother ...

    the problem is that every time the greedy economist in me prevails over the sensible commander... i could have recruited some proper infantry as garrison but i thought WTF with the extra cash saved from army upkeep i could finance mines in Kophen in 2-3 turns...
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

    Abandoned/Failed Campaigns: Aedui-Epeiros-Pontos-Saba-Saka Rauka-Sauromatae. (I'll be back though!)

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Multiple Sallies Mod ???

    If u want to really roleplay that you want your FM's unmolested

    when sieged and had no other troops except some FMs
    u can FD a surrender (give that city) to the besieger... that way, your FM's life will be spared, you then could raise a decent army from another region to wrest that city back...

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    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Re: Multiple Sallies Mod ???

    What you really need is some Praetorians. Typically one or two of them should be enough to hold a city, especially against the Helenes. Have one Praetorian stand infront of the gate and place the other in the center of the city. The one infront of the gate can typically kill 5000 Hellenes with his gladius before the edge begins to become too dull to even bludgeon.

    Note that you need around three Praetorians when defending against Bartix units.
    Last edited by TruePraetorian; 06-27-2009 at 21:46.
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    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Multiple Sallies Mod ???

    I've never been beaten on defence or attack with a unit of experienced Hoplitai or Spartiates Hoplitai. They shred anything dumb enough to engage you from the front in the streets.
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


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